A Demo Project for the UnrealEngineSDK
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UBI_InteractiveObject_C.h
Go to the documentation of this file.
1
#pragma once
11
class
UBI_InteractiveObject_C
:
public
UInterface
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{
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14
private
:
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void
ObjectActivated
();
//"Object Activated"
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void
ObjectDeactivated
();
//"Object Deactivated"
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void
IsObjectActive
();
//"Is Object Active"
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void
ResetPositionFunctionality
();
//"Reset Position Functionality"
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};
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UBI_InteractiveObject_C
A blueprint class with 4 graphs.
Definition
UBI_InteractiveObject_C.h:12
UBI_InteractiveObject_C::ObjectActivated
void ObjectActivated()
Definition
UBI_InteractiveObject_C.cpp:13
UBI_InteractiveObject_C::ResetPositionFunctionality
void ResetPositionFunctionality()
Definition
UBI_InteractiveObject_C.cpp:25
UBI_InteractiveObject_C::ObjectDeactivated
void ObjectDeactivated()
Definition
UBI_InteractiveObject_C.cpp:17
UBI_InteractiveObject_C::IsObjectActive
void IsObjectActive()
Definition
UBI_InteractiveObject_C.cpp:21
UInterface
documentation
generated
Game
Blueprints
InteractiveObjects
Pedestal
Blueprint
UBI_InteractiveObject_C.h
Generated
Wed Oct 9 2024 19:52:50
by Doxygen version
1.10.0