A Demo Project for the UnrealEngineSDK
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DialogueEditorUtilities.h File Reference
#include "ConnectionDrawingPolicy.h"
#include "PropertyHandle.h"
#include "Toolkits/AssetEditorManager.h"
#include "EdGraphNode_Comment.h"
#include "DialogueEditor/Graph/DialogueGraph.h"
#include "Nodes/DlgNode.h"
Include dependency graph for DialogueEditorUtilities.h:
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Go to the source code of this file.

Classes

class  FDialogueEditorUtilities
 

Enumerations

enum class  EDialogueBlueprintOpenType : uint8 { None = 0 , Function , Event }
 

Enumeration Type Documentation

◆ EDialogueBlueprintOpenType

enum class EDialogueBlueprintOpenType : uint8
strong
Enumerator
None 
Function 
Event 

Definition at line 12 of file DialogueEditorUtilities.h.