18 UPROPERTY(EditAnywhere, BlueprintReadWrite)
21 UPROPERTY(EditAnywhere, BlueprintReadWrite)
24 UPROPERTY(EditAnywhere, BlueprintReadWrite)
27 UPROPERTY(EditAnywhere, BlueprintReadWrite)
28 TSubclassOf<
AActor> HandTool;
30 UPROPERTY(EditAnywhere, BlueprintReadWrite)
31 TSubclassOf<
AActor> SecondHandTool;
33 UPROPERTY(EditAnywhere, BlueprintReadWrite)
36 UPROPERTY(EditAnywhere, BlueprintReadWrite)
39 UPROPERTY(EditAnywhere, BlueprintReadWrite)
42 UPROPERTY(EditAnywhere, BlueprintReadWrite)
43 TSubclassOf<
AActor> DroppedTool;
45 UPROPERTY(EditAnywhere, BlueprintReadWrite)
48 UPROPERTY(EditAnywhere, BlueprintReadWrite)
49 bool DestroyAfterDelay;
51 UPROPERTY(EditAnywhere, BlueprintReadWrite)
54 UPROPERTY(EditAnywhere, BlueprintReadWrite)
55 int32 MaxSpawnedToolCount;
57 UPROPERTY(EditAnywhere, BlueprintReadWrite)
58 bool CanExistWithoutOwner;
65 SecondHandTool(
nullptr),
71 DestroyAfterDelay(true),
73 MaxSpawnedToolCount(INDEX_NONE),
74 CanExistWithoutOwner(true)