23 UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Components")
25 UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Components")
27 UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Components")
28 UAudioComponent* Audio;
31 virtual
void BeginPlay() override;
34 virtual
void Tick(
float DeltaTime) override;
37 void OnVideoEndPlaying();
39 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MediaScreen")
40 UMediaPlayer* MediaPlayer;
41 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MediaScreen")
42 UMediaSource* MediaSource;