A Demo Project for the UnrealEngineSDK
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UDebugStepsDisplayWidget_C.cpp
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#include "
UDebugStepsDisplayWidget_C.h
"
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/*
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This is fake C++ that doxygen will parse for call graph entries.
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In this pseudo-C++, everything is a function and gets called
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if it's mentioned in a node graph. Doxygen parses it anyway!
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We use the URLs of the nodes to make this list.
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*/
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void
UDebugStepsDisplayWidget_C::EventGraph
()
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{
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UDebugStepsDisplayWidget_C::BttnTxt();
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}
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void
UDebugStepsDisplayWidget_C::OnStepBttnClick
()
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{
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}
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UDebugStepsDisplayWidget_C.h
UDebugStepsDisplayWidget_C::EventGraph
void EventGraph()
Definition
UDebugStepsDisplayWidget_C.cpp:13
UDebugStepsDisplayWidget_C::OnStepBttnClick
FOnStepBttnClick OnStepBttnClick
On Step Bttn Click.
Definition
UDebugStepsDisplayWidget_C.h:15
documentation
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PixoCore
Blueprints
DebugSteps
UDebugStepsDisplayWidget_C.cpp
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Wed Oct 9 2024 19:52:51
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1.10.0