A Demo Project for the UnrealEngineSDK
Loading...
Searching...
No Matches
MI_FakeGlass.h
Go to the documentation of this file.
1
#pragma once
13
class
MI_FakeGlass
:
public
UMaterial
14
{
15
public
:
16
float
TillingOffset
;
17
float
Transparency
;
18
float
EmissionPower
;
19
float
CubeMap
;
20
21
private
:
707
void
MI_FakeGlass
();
//"MI Fake Glass"
708
};
709
MI_FakeGlass
A material with 1 graphs.
Definition
MI_FakeGlass.h:14
MI_FakeGlass::TillingOffset
float TillingOffset
Definition
MI_FakeGlass.h:16
MI_FakeGlass::MI_FakeGlass
void MI_FakeGlass()
MI_FakeGlass::CubeMap
float CubeMap
Definition
MI_FakeGlass.h:19
MI_FakeGlass::Transparency
float Transparency
Definition
MI_FakeGlass.h:17
MI_FakeGlass::EmissionPower
float EmissionPower
Definition
MI_FakeGlass.h:18
UMaterial
documentation
generated
PixoLobby
Assets
Materials
MI_FakeGlass.h
Generated
Wed Oct 9 2024 19:52:52
by Doxygen version
1.10.0