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    A Demo Project for the UnrealEngineSDK 
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A material with 1 graphs. More...
#include "/PixoLobby/Assets/Materials/MI_FakeGlass"
Public Attributes | |
| float | CubeMap | 
| float | EmissionPower | 
| float | TillingOffset | 
| float | Transparency | 
Private Member Functions | |
| void | MI_FakeGlass () | 
A material with 1 graphs.
 UDF Path:  /PixoLobby /Assets /Materials /MI_FakeGlass 
Config: Config/DefaultEngine.ini 
Domain: Surface 
Definition at line 13 of file MI_FakeGlass.h.
      
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  privateMaterial | 
| float MI_FakeGlass::CubeMap | 
Definition at line 19 of file MI_FakeGlass.h.
| float MI_FakeGlass::EmissionPower | 
Definition at line 18 of file MI_FakeGlass.h.
| float MI_FakeGlass::TillingOffset | 
Definition at line 16 of file MI_FakeGlass.h.
| float MI_FakeGlass::Transparency | 
Definition at line 17 of file MI_FakeGlass.h.