A Demo Project for the UnrealEngineSDK
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UPixoVRLoginUI_C.cpp
Go to the documentation of this file.
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2#include "UPixoVRLoginUI_C.h"
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4/*
5 This is fake C++ that doxygen will parse for call graph entries.
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7 In this pseudo-C++, everything is a function and gets called
8 if it's mentioned in a node graph. Doxygen parses it anyway!
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10 We use the URLs of the nodes to make this list.
11*/
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30 UPixoVRLoginUI_C::PasswordEditableTxt();
31 UPixoVRLoginUI_C::RememberMeCheckBox();
32 UPixoVRLoginUI_C::UserNameEditableText();
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37 UPixoVRLoginUI_C::PasswordEditableTxt();
38 UPixoVRLoginUI_C::UserNameEditableText();
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47 UPixoVRLoginUI_C::PasswordEditableTxt();
49 UPixoVRLoginUI_C::UserNameEditableText();
50}
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61 UPixoVRLoginUI_C::RememberMeCheckBox();
62}
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void Get_LoginFailText_Visibility_0()
bool ShowWrongUserName
Show Wrong User Name.
bool LoadedCachedCredentials
Loaded Cached Credentials.
bool CacheDirty
Cache Dirty.
FError500ButtonClicked Error500ButtonClicked
Error 500Button Clicked.
bool UserNameDirty
User Name Dirty.
FPixoLoginInfo LoginInfo
Login Info.
bool PasswordDirty
Password Dirty.
FRememberMe RememberMe
Remember Me.
bool bSignInButtonEnabled
Sign in Button Enabled.
FSignInButtonClicked SignInButtonClicked
Sign in Button Clicked.
FShowError500 ShowError500
Show Error 500.
bool ConnectedToServer
Connected to Server.
FShowProgress ShowProgress
Show Progress.
bool bisWaitingOnServer
Bis Waiting on Server.
FLoginSuccess LoginSuccess
Login Success.