A Demo Project for the UnrealEngineSDK
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DlgHelper.h File Reference
#include "CoreMinimal.h"
#include "Math/UnrealMathUtility.h"
#include "UObject/Object.h"
#include "UObject/UnrealType.h"
#include "UObject/ObjectMacros.h"
#include <functional>
#include "DlgCondition.h"
#include "DlgEvent.h"
#include "NYReflectionTypes.h"
#include "DlgHelper.generated.h"
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Classes

struct  FDlgClassAndObject
 USTRUCT() More...
 
class  FDlgConstScriptArrayHelper
 
class  FDlgConstScriptMapHelper
 
class  FDlgHelper
 
class  FDlgHelper_ArrayEqualImpl< ArrayType >
 
class  FDlgHelper_ArrayEqualVariantImpl< ArrayType >
 
class  FDlgHelper_ArrayEqualVariantImpl< float >
 
class  FDlgHelper_MapEqualImpl< KeyType, ValueType >
 
class  FDlgHelper_MapEqualVariantImpl< KeyType, ValueType >
 
class  FDlgHelper_MapEqualVariantImpl< KeyType, float >