A Demo Project for the UnrealEngineSDK
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#include <DlgHelper.h>
Static Public Member Functions | |
static bool | IsEqual (const TMap< KeyType, ValueType > &FirstMap, const TMap< KeyType, ValueType > &SecondMap, std::function< bool(const ValueType &FirstMapValue, const ValueType &SecondMapValue)> AreValuesEqual) |
Classes created because Function templates cannot be partially specialised. so we use a delegate class trick https://stackoverflow.com/questions/16154480/getting-illegal-use-of-explicit-template-arguments-when-doing-a-pointer-partia
Definition at line 84 of file DlgHelper.h.
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inlinestatic |