A Demo Project for the UnrealEngineSDK
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ABP_EmptyTV_C.h
Go to the documentation of this file.
1
#pragma once
12
class
ABP_EmptyTV_C
:
public
AActor
13
{
14
public
:
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UWidgetComponent
*
TVWidget
;
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UStaticMeshComponent
*
TVStaticMesh
;
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USceneComponent
*
DefaultSceneRoot
;
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private
:
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void
UserConstructionScript
();
//"User Construction Script"
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void
EventGraph
();
//"Event Graph"
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};
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AActor
ABP_EmptyTV_C
A blueprint class with 2 graphs.
Definition
ABP_EmptyTV_C.h:13
ABP_EmptyTV_C::DefaultSceneRoot
USceneComponent * DefaultSceneRoot
Default Scene Root.
Definition
ABP_EmptyTV_C.h:17
ABP_EmptyTV_C::UserConstructionScript
void UserConstructionScript()
Definition
ABP_EmptyTV_C.cpp:13
ABP_EmptyTV_C::EventGraph
void EventGraph()
Definition
ABP_EmptyTV_C.cpp:17
ABP_EmptyTV_C::TVWidget
UWidgetComponent * TVWidget
TVWidget.
Definition
ABP_EmptyTV_C.h:15
ABP_EmptyTV_C::TVStaticMesh
UStaticMeshComponent * TVStaticMesh
TVStatic Mesh.
Definition
ABP_EmptyTV_C.h:16
USceneComponent
UStaticMeshComponent
UWidgetComponent
documentation
generated
PixoLobby
Blueprints
ABP_EmptyTV_C.h
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Wed Oct 9 2024 19:52:52
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