A Demo Project for the UnrealEngineSDK
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DlgNode_End.cpp
Go to the documentation of this file.
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// Copyright Csaba Molnar, Daniel Butum. All Rights Reserved.
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#include "
Nodes/DlgNode_End.h
"
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FString
UDlgNode_End::GetDesc
()
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{
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return
TEXT(
"Node ending the Dialogue.\nDoes not have text, if it is entered the Dialogue is over.\nEvents and enter conditions are taken into account."
);
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}
DlgNode_End.h
UDlgNode_End::GetDesc
FString GetDesc() override
Definition
DlgNode_End.cpp:4
SDKDemo
Plugins
UnrealEngineSDK
VisualScripter
Source
DlgSystem
Private
Nodes
DlgNode_End.cpp
Generated
Wed Oct 9 2024 19:52:54
by Doxygen version
1.10.0