A Demo Project for the UnrealEngineSDK
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DlgNode_End.cpp
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1// Copyright Csaba Molnar, Daniel Butum. All Rights Reserved.
2#include "Nodes/DlgNode_End.h"
3
5{
6 return TEXT("Node ending the Dialogue.\nDoes not have text, if it is entered the Dialogue is over.\nEvents and enter conditions are taken into account.");
7}
FString GetDesc() override