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ABP_LoginGameMode_C.cpp
Go to the documentation of this file.
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#include "
ABP_LoginGameMode_C.h
"
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/*
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This is fake C++ that doxygen will parse for call graph entries.
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In this pseudo-C++, everything is a function and gets called
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if it's mentioned in a node graph. Doxygen parses it anyway!
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We use the URLs of the nodes to make this list.
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*/
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void
ABP_LoginGameMode_C::UserConstructionScript
()
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{
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}
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void
ABP_LoginGameMode_C::EventGraph
()
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{
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ABP_LoginGameMode_C::AndroidPermission
();
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UBPHelperMacro_C::IsAndriod
();
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}
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ABP_LoginGameMode_C.h
ABP_LoginGameMode_C::AndroidPermission
TArray< FString > AndroidPermission
Android Permission.
Definition
ABP_LoginGameMode_C.h:17
ABP_LoginGameMode_C::EventGraph
void EventGraph()
Definition
ABP_LoginGameMode_C.cpp:17
ABP_LoginGameMode_C::UserConstructionScript
void UserConstructionScript()
Definition
ABP_LoginGameMode_C.cpp:13
UBPHelperMacro_C::IsAndriod
void IsAndriod()
Definition
UBPHelperMacro_C.cpp:61
documentation
generated
PixoCore
Blueprints
Login
ABP_LoginGameMode_C.cpp
Generated
Wed Oct 9 2024 19:52:51
by Doxygen version
1.10.0