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MI_AOFireTruck.h
Go to the documentation of this file.
1
#pragma once
13
class
MI_AOFireTruck
:
public
UMaterial
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{
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public
:
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float
GlowColor
;
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float
ChannelMap
;
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float
NormalMap
;
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private
:
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void
MI_AOFireTruck
();
//"MI AOPersonel Door"
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};
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MI_AOFireTruck
A material with 1 graphs.
Definition
MI_AOFireTruck.h:14
MI_AOFireTruck::ChannelMap
float ChannelMap
Definition
MI_AOFireTruck.h:17
MI_AOFireTruck::GlowColor
float GlowColor
Definition
MI_AOFireTruck.h:16
MI_AOFireTruck::NormalMap
float NormalMap
Definition
MI_AOFireTruck.h:18
MI_AOFireTruck::MI_AOFireTruck
void MI_AOFireTruck()
UMaterial
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MI_AOFireTruck.h
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