A Demo Project for the UnrealEngineSDK
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UDebugButtonW_C.h
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1#pragma once
12{
13public:
14 TEnumAsByte<DebugButtonE> ButtonType;
15
16protected:
17 FOnButtonClicked OnButtonClicked;
18
19private:
389 void EventGraph(); //"Event Graph"
459 void OnButtonClicked(); //"On Button Clicked"
460};
461
A blueprint class with 2 graphs.
FOnButtonClicked OnButtonClicked
On Button Clicked.
void OnButtonClicked()
TEnumAsByte< DebugButtonE > ButtonType
Button Type.