A Demo Project for the UnrealEngineSDK
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MI_InteractiveObjects.h
Go to the documentation of this file.
1
#pragma once
13
class
MI_InteractiveObjects
:
public
UMaterial
14
{
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public
:
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float
EMissiveColor
;
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float
ColorMap
;
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float
ChannelMap
;
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float
NormalMap
;
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private
:
546
void
MI_InteractiveObjects
();
//"MI Interactive Objects"
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};
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MI_InteractiveObjects
A material with 1 graphs.
Definition
MI_InteractiveObjects.h:14
MI_InteractiveObjects::NormalMap
float NormalMap
Definition
MI_InteractiveObjects.h:19
MI_InteractiveObjects::EMissiveColor
float EMissiveColor
Definition
MI_InteractiveObjects.h:16
MI_InteractiveObjects::ColorMap
float ColorMap
Definition
MI_InteractiveObjects.h:17
MI_InteractiveObjects::MI_InteractiveObjects
void MI_InteractiveObjects()
MI_InteractiveObjects::ChannelMap
float ChannelMap
Definition
MI_InteractiveObjects.h:18
UMaterial
documentation
generated
PixoLobby
Assets
LobbyMap
BoschHub
Materials
MI_InteractiveObjects.h
Generated
Wed Oct 9 2024 19:52:51
by Doxygen version
1.10.0