►NDlgSpellcheckJsonHumanText | |
CColors | |
CDlgEdge | |
CDlgInnerEdge | |
CDlgNode | |
CDlgSpeechSequenceNode | |
►NDlgTwineToJsonHumanText | |
CColors | |
CTwineDocumentData | |
CTwineEdgeData | |
CTwineHelper | |
CTwineHtmlParser | |
CTwineInnerEdgeData | |
CTwineNodeData | |
CTwineNodeTag | |
►NEnumUtils | |
CGetEnumValueAsText_Implementation | |
►NUnrealBuildTool | |
►NRules | |
CApexSDK | |
COpenXRExpansionEditor | |
COpenXRExpansionPlugin | |
CVaRest | |
CVRExpansionEditor | |
CAActor | |
CAAIController | |
CABaseGrippableStoryActor | Base class for grippable story actors that can be interacted with hands |
CABaseGrippableStoryVolume | This class can be used for cases when the user needs to apply Grip to specific areas that can have no specific meshes |
CABaseStoryActor | Base class for story actors |
CABP_CarTutorial_C | A blueprint class with 4 graphs |
CABP_ControlsWrapper_C | A blueprint class with 2 graphs |
CABP_DebugDisplayAllSteps_C | A blueprint class with 2 graphs |
CABP_DebugStepsDisplay_C | A blueprint class with 2 graphs |
CABP_DebugWidget_C | A blueprint class with 2 graphs |
CABP_DialogueManager_C | A blueprint class with 19 graphs |
CABP_DispatchWrapper_C | A blueprint class with 2 graphs |
CABP_Door_C | A blueprint class with 6 graphs |
CABP_EmptyTV_C | A blueprint class with 2 graphs |
CABP_Floor_C | A blueprint class with 2 graphs |
CABP_IgnitionWrapper_C | A blueprint class with 2 graphs |
CABP_InteractionButton_C | A blueprint class with 2 graphs |
CABP_InteractionButton_Child_C | A blueprint class with 2 graphs |
CABP_IntroMediaScreen_C | A blueprint class with 2 graphs |
CABP_LoginActor_C | A blueprint class with 2 graphs |
CABP_LoginGameMode_C | A blueprint class with 2 graphs |
CABP_Pedestal_C | A blueprint class with 2 graphs |
CABP_PedestrianTutorial_C | A blueprint class with 5 graphs |
CABP_PixoCharacter_C | A blueprint class with 2 graphs |
CABP_PixoGameMode_C | A blueprint class with 2 graphs |
CABP_PixoLoginCharacter_C | A blueprint class with 2 graphs |
CABP_PixoVRCircleProgressPlane_C | A blueprint class with 2 graphs |
CABP_PixoVRHand_C | A blueprint class with 2 graphs |
CABP_PixoVRWristMenu_C | A blueprint class with 2 graphs |
CABP_QuitMenuWrapper_C | A blueprint class with 2 graphs |
CABP_ScoringBoard_C | A blueprint class with 3 graphs |
CABP_TrashCan_C | A blueprint class with 3 graphs |
CABP_TUT_PixoVRCharacter_C | A blueprint class with 2 graphs |
CABP_TUT_PixoVRGameMode_C | A blueprint class with 2 graphs |
CABP_TUT_PixoVRPlayerController_C | A blueprint class with 3 graphs |
CABP_TUT_PixoVRWristMenu_C | A blueprint class with 2 graphs |
CABP_VideoPanel_C | A blueprint class with 2 graphs |
CABP_VRKeyboard_C | A blueprint class with 2 graphs |
CACharacter | |
CAControlReminderW_C | A blueprint class with 2 graphs |
CADemoInteractivePixoVRGameMode_C | A blueprint class with 2 graphs |
CADemoLobbyPixoVRGameMode_C | A blueprint class with 2 graphs |
CADemoPixoVRCharacter_C | A blueprint class with 2 graphs |
CADemoPixoVRPlayerController_C | A blueprint class with 2 graphs |
CADynamicHieghtFloor | A class that automatically raises/lowers the floor level, thus changing the height of the player. To use it: |
CAGameMode | |
CAGameModeBase | |
CAGameState | |
CAGripableProp_C | A blueprint class with 2 graphs |
CAGripableProp_Child_C | A blueprint class with 5 graphs |
CAGripHandle_C | A blueprint class with 4 graphs |
CAGrippableActor | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) |
CAGrippableCharacter | UCLASS() |
CAGrippableSkeletalMeshActor | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent, ChildCanTick), ClassGroup = (VRExpansionPlugin)) |
CAGrippableStaticMeshActor | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent, ChildCanTick), ClassGroup = (VRExpansionPlugin)) |
CAInteractionButton | Represents an interaction button actor |
CAInteractionLever | Actor representing an interaction valve |
CAInteractionValve | Actor representing an interaction valve |
CAInteractionValve_C | A blueprint class with 3 graphs |
CAInteractiveObjects_C | A blueprint class with 2 graphs |
CAIntroMediaScreen | This is a screen on which you can broadcast video |
CAMainMenuW_C | A blueprint class with 2 graphs |
CAOptionalRepGrippableSkeletalMeshActor | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent, ChildCanTick), ClassGroup = (VRExpansionPlugin)) |
CAPawn | |
CApexWebSocket | |
CAPixo_AudioManager_C | A blueprint class with 5 graphs |
CAPixoIntroGameMode_C | A blueprint class with 2 graphs |
CAPixoIntroPlayer_C | A blueprint class with 2 graphs |
CAPixoVRCharacter | Pixo VR Character This class represents the main character in the Pixo VR game. It extends the AVRCharacter class and provides functionality for teleportation, laser beams, wrist menu, hands, hints, and various input handling |
CAPixoVRCircleProgress | Class representing a circular progress indicator in PixoVR. The circle progress can be updated to display a specific percentage and can be enabled or disabled |
CAPixoVRGameMode | APixoVRGameMode is a custom game mode class that extends AGameMode and implements IPixoCoreInterface. Setup ExperienceManagerClass, so this class will create it on initialization with all managers inside ExperienceManager |
CAPixoVRGameState | APixoVRGameState is a custom game state class that extends AGameState |
CAPixoVRHand | APixoVRHand is an actor class that represents a hand in the VR environment |
CAPixoVRLaser | Class for VR laser interaction. It can interact with widget buttons or actors derived from IPixoVRInteractionInterface |
CAPixoVRPlayerController | A custom player controller class for PixoVR |
CAPixoVRTeleporter | Class for VR teleporter functionality. It allows teleportation using visual indicators |
CAPixoVRToolBase | Base class for PixoVR tools |
CAPixoVRWristMenu | A actor class representing the PixoVR wrist menu. The wrist menu allows users to interact with menu items and perform actions based on their selection |
CAPlayerController | |
CAPlayerStart | |
CArcEndpointMaterial | A material with 1 graphs |
CARenderTargetReplicationProxy | UCLASS(ClassGroup = (VRExpansionPlugin)) |
CArrowMaterial | A material with 1 graphs |
CASDKDemoGameModeBase | UCLASS() |
CASkeletalMeshActor | |
CAStaticMeshActor | |
CAVideoPanel | UCLASS() |
CAVRAIController | UCLASS() |
CAVRBaseCharacter | UCLASS() |
CAVRBasePlayerController | UCLASS() |
CAVRCharacter | UCLASS() |
CAVRDetourCrowdAIController | UCLASS() |
CAVRPlayerController | UCLASS() |
CAVRPlayerStart | UCLASS(Blueprintable, ClassGroup = Common, hidecategories = Collision) |
CAVRSimpleCharacter | UCLASS() |
CAVRSimpleWheeledVehicle | |
CAVRVehiclePawn | UCLASS(config = Game, BlueprintType) |
CAVRWheeledVehicle | UCLASS(config = Game, BlueprintType) |
CAWheeledVehicle | |
CAWidgetController | AActor class representing a widget controller that manages widget functionality |
CBasicShapeMaterial | A material with 1 graphs |
CBasicShapeMaterialTrans | A material with 1 graphs |
CDiscMaterial | A material with 1 graphs |
CDlgJsonWriterOptions | |
CDlgSystem | |
CDlgSystemEditor | |
CEventContainer | |
CEventLogService | Functionality for creating and managing events. It is a friend class of UExperienceManager and is responsible for handling event creation and initialization |
CFActionMappingDetails | USTRUCT(BlueprintType, Category = "VRGlobalSettings") |
CFActorComponentInstanceData | |
CFAISightEventVR | USTRUCT() |
►CFAISightQueryVR | |
CFSortPredicate | |
CFAISightTargetVR | |
CFAnimInstanceProxy | |
CFAnimNode_ApplyOpenXRHandPose | USTRUCT() |
CFAnimNode_SkeletalControlBase | |
CFAPEXAuthenticationCode | USTRUCT(BlueprintType) |
CFApexLoginInfo | USTRUCT(BlueprintType) |
CFAPEXOrganization | USTRUCT(BlueprintType) |
CFAPEXRequestFailed | USTRUCT(BlueprintType) |
CFApexSDKModule | |
CFApexUserData | USTRUCT(BlueprintType) |
CFAssetEditorToolkit | |
CFAssetTypeActions_Base | |
CFAssetTypeActions_DlgBlueprintDerived | |
CFAssetTypeActions_DlgConditionCustom | |
CFAssetTypeActions_DlgDialogue | |
CFAssetTypeActions_DlgEventCustom | |
CFAssetTypeActions_DlgNodeData | |
CFAssetTypeActions_DlgTextArgumentCustom | |
CFAssetWorldBoneTM | |
CFAudioRemediation | USTRUCT(BlueprintType) |
CFAxisKeyData | Structure representing axis key data for different platforms |
CFBasicLowPassFilter | |
►CFBPActorGripInformation | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFGripValueCache | |
CFBPActorPhysicsHandleInformation | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPAdvancedPhysicsHandleAxisSettings | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPAdvancedPhysicsHandleSettings | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPAdvGripPhysicsSettings | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPAdvGripSettings | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPEuroLowPassFilter | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPEuroLowPassFilterQuat | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPEuroLowPassFilterTrans | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPGripPair | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPGS_InteractionSettings | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPHitSurfaceProperties | USTRUCT(BlueprintType, Category = "Lodging") |
CFBPInterfaceProperties | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPLodgeComponentInfo | USTRUCT(BlueprintType, Category = "Lodging") |
CFBPLowPassPeakFilter | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPOpenVRCameraHandle | USTRUCT(BlueprintType, Category = "VRExpansionFunctions|SteamVR|VRCamera") |
CFBPOpenVRKeyboardHandle | |
CFBPOpenXRActionSkeletalData | USTRUCT(BlueprintType, Category = "VRExpansionFunctions|OpenXR|HandSkeleton") |
CFBPOpenXRSkeletalMappingData | USTRUCT(BlueprintType, Category = "VRExpansionFunctions|SteamVR|HandSkeleton") |
CFBPOpenXRSkeletalPair | USTRUCT(BlueprintType, Category = "VRExpansionFunctions|SteamVR|HandSkeleton") |
CFBPSecondaryGripInfo | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPSkeletalRepContainer | USTRUCT(BlueprintType, Category = "VRExpansionFunctions|OpenXR|HandSkeleton") |
CFBPVirtualStockSettings | USTRUCT(BlueprintType, Category = "GunSettings") |
CFBPVRComponentPosRep | USTRUCT() |
CFBPVRControllerProfile | USTRUCT(BlueprintType, Category = "ControllerProfiles") |
CFBPVRHandPoseBonePair | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPVRInteractibleBaseData | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPVRReplicatedTextureStore | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFBPVRWaistTracking_Info | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFButtonInfo | Struct representing button information |
CFCharacterMoveResponseDataContainer | |
CFCharacterNetworkMoveData | |
CFCharacterNetworkMoveDataContainer | |
CFChatterGroup | USTRUCT(BlueprintType) |
CFChatterSingleLine | USTRUCT(BlueprintType) |
CFClientRepData | USTRUCT() |
CFCollisionIgnorePair | USTRUCT() |
CFCollisionIgnorePairArray | USTRUCT() |
CFCollisionPrimPair | USTRUCT() |
CFCompareNodeXLocation | |
CFCompareResult | USTRUCT() |
CFCompleteSessionData | USTRUCT(BlueprintType) |
CFComponentVisualizer | |
CFConnectionDrawingPolicy | |
CFContactModBodyInstancePair | |
CFConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction | USTRUCT() |
CFConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction | USTRUCT() |
CFDeviceBasedDialogue | USTRUCT(BlueprintType) |
CFDeviceTexture | Structure for storing device texture information |
CFDialogue_Details | |
CFDialogueBase_CustomRowHelper | |
CFDialogueBlueprintUtilities | |
CFDialogueBrowserSortOption | |
CFDialogueBrowserTreeCategoryNode | |
CFDialogueBrowserTreeCategoryParticipantNode | |
CFDialogueBrowserTreeCustomObjectNode | |
CFDialogueBrowserTreeDialogueNode | |
CFDialogueBrowserTreeEdgeNode | |
CFDialogueBrowserTreeGraphNode | |
CFDialogueBrowserTreeNode | |
CFDialogueBrowserTreeParticipantNode | |
CFDialogueBrowserTreeParticipantProperties | |
CFDialogueBrowserTreeRootNode | |
CFDialogueBrowserTreeSeparatorNode | |
CFDialogueBrowserTreeVariableNode | |
CFDialogueBrowserTreeVariableProperties | |
CFDialogueBrowserUtilities | |
CFDialogueChildrenOfClassFilterViewer | |
CFDialogueCommands | |
CFDialogueCompilerContext | |
CFDialogueCondition_Details | |
CFDialogueContentBrowserExtensions | |
CFDialogueDetailsPanelUtils | |
CFDialogueEdge_Details | |
CFDialogueEditableTextPropertyHandle | |
CFDialogueEditor | |
CFDialogueEditorUtilities | |
CFDialogueEnumTypeWithObject_CustomRowHelper | |
CFDialogueEvent_Details | |
CFDialogueGraphConnectionDrawingPolicy | |
CFDialogueGraphNode_Details | |
CFDialogueGraphNodeFactory | |
CFDialogueGraphPinFactory | |
CFDialogueIntTextBox_CustomRowHelper | |
CFDialogueMultiLineEditableTextBox_CustomRowHelper | |
CFDialogueMultiLineEditableTextBoxOptions | |
CFDialogueNode_Details | |
CFDialogueObject_CustomRowHelper | |
CFDialogueSearchData | |
CFDialogueSearchFilter | |
CFDialogueSearchFoundResult | |
CFDialogueSearchManager | |
CFDialogueSearchResult | |
CFDialogueSearchResult_CommentNode | |
CFDialogueSearchResult_DialogueNode | |
CFDialogueSearchResult_EdgeNode | |
CFDialogueSearchResult_GraphNode | |
CFDialogueSearchResult_RootNode | |
CFDialogueSearchUtilities | The FDialogueSearchUtilities class |
CFDialogueSpeechSequenceEntry_Details | |
CFDialogueStyle | |
CFDialogueTextArgument_Details | |
CFDialogueTextPropertyPickList_CustomRowHelper | |
CFDiffNodeEdgeLinkedToPinResult | |
CFDlgClassAndObject | USTRUCT() |
CFDlgCommandletHelper | |
CFDlgCondition | USTRUCT(Blueprintable) |
CFDlgConfigParser | |
CFDlgConfigWriter | |
CFDlgConstScriptArrayHelper | |
CFDlgConstScriptMapHelper | |
CFDlgDataDisplayActorProperties | |
CFDlgDataDisplayTreeActorNode | |
CFDlgDataDisplayTreeCategoryNode | |
CFDlgDataDisplayTreeNode | |
CFDlgDataDisplayTreeRootNode | |
CFDlgDataDisplayTreeVariableNode | |
CFDlgDataDisplayVariableProperties | |
CFDlgDialogue_FormatHumanReadable | USTRUCT() |
CFDlgDialogueEditorAccess | |
CFDlgDialogueObjectVersion | |
CFDlgEdge | USTRUCT(BlueprintType) |
CFDlgEdge_FormatHumanReadable | USTRUCT() |
CFDlgEdgeData | USTRUCT(BlueprintType) |
CFDlgEdgeOrphan_FormatHumanReadable | USTRUCT() |
CFDlgEvent | USTRUCT(BlueprintType) |
CFDlgHelper | |
CFDlgHelper_ArrayEqualImpl | |
CFDlgHelper_ArrayEqualVariantImpl | |
CFDlgHelper_ArrayEqualVariantImpl< float > | |
CFDlgHelper_MapEqualImpl | |
CFDlgHelper_MapEqualVariantImpl | |
CFDlgHelper_MapEqualVariantImpl< KeyType, float > | |
CFDlgHistory | USTRUCT(BlueprintType) |
CFDlgIOTester | |
CFDlgIOTesterOptions | USTRUCT() |
CFDlgJsonParser | The DlgJsonParser class mostly adapted for Dialogues, copied from FJsonObjectConverter See IDlgParser for properties and METADATA specifiers |
CFDlgJsonWriter | The DlgJsonWriter class mostly adapted for Dialogues, copied from FJsonObjectConverter See IDlgWriter for properties and METADATA specifiers |
CFDlgLocalizationHelper | |
CFDlgLogger | |
CFDlgMemory | USTRUCT() |
CFDlgNodeContext_FormatHumanReadable | USTRUCT() |
CFDlgNodeSpeech_FormatHumanReadable | USTRUCT() |
CFDlgNodeSpeechSequence_FormatHumanReadable | USTRUCT() |
CFDlgObjectsArray | USTRUCT(BlueprintType) |
CFDlgParticipantClass | USTRUCT(BlueprintType) |
CFDlgParticipantData | USTRUCT(BlueprintType) |
CFDlgSpeechSequenceEntry | USTRUCT(BlueprintType) |
CFDlgSpeechSequenceEntry_FormatHumanReadable | USTRUCT() |
CFDlgStatsDialogue | |
CFDlgSystemEditorModule | |
CFDlgSystemModule | |
CFDlgTestArrayComplex | USTRUCT() |
CFDlgTestArrayPrimitive | USTRUCT() |
CFDlgTestHelper | |
CFDlgTestHelper_ArrayEqualImpl | |
CFDlgTestHelper_ArrayPrimitiveVariantImpl | |
CFDlgTestHelper_ArrayPrimitiveVariantImpl< float > | |
CFDlgTestHelper_MapEqualImpl | |
CFDlgTestHelper_MapPrimitiveVariantImpl | |
CFDlgTestHelper_MapPrimitiveVariantImpl< KeyType, float > | |
CFDlgTestHelper_SetEqualImpl | |
CFDlgTestMapComplex | USTRUCT() |
CFDlgTestMapPrimitive | USTRUCT() |
CFDlgTestSetComplex | USTRUCT() |
CFDlgTestSetPrimitive | USTRUCT() |
CFDlgTestStructComplex | USTRUCT() |
CFDlgTestStructPrimitives | USTRUCT() |
CFDlgTextArgument | USTRUCT(BlueprintType) |
CFDlgTreeViewHelper | |
CFDlgTreeViewNode | |
CFDlgTreeViewParticipantProperties | |
CFDlgTreeViewVariableProperties | |
CFDrawVRCylinderSceneProxy | |
CFEdGraphSchemaAction | |
CFEditorUndoClient | |
►CFExpandedLateUpdateManager | |
CFLateUpdateState | |
CFFastOverlapInfoCompare | |
CFFingerData | FFingerData is a structure that holds finger animation data |
CFFrontendFilter | |
CFFrontendFilter_DialogueParticipants | |
CFGCObject | |
CFGenericAudio | USTRUCT(BlueprintType) |
CFGraphPanelNodeFactory | |
CFGraphPanelPinFactory | |
CFGripComponentEndPhysicsTickFunction | USTRUCT() |
CFGripInterfaceSettings | USTRUCT(BlueprintType) |
CFGunTools_AdvSecondarySettings | USTRUCT(BlueprintType, Category = "VRExpansionLibrary") |
CFHandSocketComponentDetails | |
CFHandSocketVisualizer | |
CFJoinSessionData | USTRUCT(BlueprintType) |
CFJsonable | USTRUCT() |
CFJSONReader | |
CFJSONState | |
CFJsonValueArray | |
CFJsonValueBoolean | |
CFJsonValueNonConstArray | |
CFJsonValueNonConstBoolean | |
CFJsonValueNonConstNumber | |
CFJsonValueNonConstString | |
CFJsonValueNumber | |
CFJsonValueString | |
CFJSONWriter | |
CFKCHandler_BreakJson | |
CFKCHandler_DialogueSelect | |
CFKCHandler_MakeJson | |
CFNetworkPredictionData_Client_Character | |
CFNetworkPredictionData_Client_VRCharacter | |
CFNetworkPredictionData_Client_VRSimpleCharacter | |
CFNetworkPredictionData_Server_Character | |
CFNetworkPredictionData_Server_VRCharacter | |
CFNetworkPredictionData_Server_VRSimpleCharacter | |
CFNewComment_DialogueGraphSchemaAction | USTRUCT() |
CFNewNode_DialogueGraphSchemaAction | USTRUCT() |
CFNodeHandlingFunctor | |
CFNotifyHook | |
CFNYMessageLogInitializationOptions | |
CFNYReflectionHelper | |
CFOpenVRExpansionPluginModule | |
CFOpenXRAnimInstanceProxy | USTRUCT() |
CFOpenXRExpansionEditorModule | |
CFOpenXRExpansionPluginModule | |
CFOpenXRGesture | USTRUCT(BlueprintType, Category = "VRGestures") |
CFOpenXRGestureFingerPosition | USTRUCT(BlueprintType, Category = "VRGestures") |
CFOptionalBool | USTRUCT(BlueprintType) |
CFOptionalFloat | USTRUCT(BlueprintType) |
CFOptionalInt | USTRUCT(BlueprintType) |
CFOutputDevice | |
CFOverlappingInfo | FOverlappingInfo is a structure that holds information about overlapping actors and components |
CFPassedExperiences | USTRUCT(BlueprintType) |
CFPhysicsReplication | |
CFPhysicsReplicationVR | |
CFPixoAdmin | Structure representing admin information |
CFPixoCoreModule | |
CFPixoLobbyModule | |
CFPixoLoginInfo | Structure representing login information |
CFPixoLoginReplyInfo | Structure representing login reply information |
CFPixoToolData | Represents data for a tool in PixoCore |
CFPixoTutorialModule | |
CFPixoUser | Structure representing user information |
CFPixoVRWristMenuDataTableRow | Struct representing a row in the PixoVR wrist menu data table. Each row contains information about a menu item, such as its title, description, icon, category, ID, button size, and highlight color |
CFPlatformInputSettings | Structure representing platform-specific input settings |
CFPlayerAnswer | USTRUCT(BlueprintType) |
CFPredicateFilterCannotOverlap | |
CFPredicateFilterCanOverlap | |
CFPredicateOverlapHasDifferentActor | |
CFPredicateOverlapHasSameActor | |
CFPrimitiveSceneProxy | |
CFQuestion | USTRUCT(BlueprintType) |
CFRenderDataStore | USTRUCT() |
CFRenderManagerOperation | USTRUCT() |
CFRenderManagerTri | USTRUCT() |
CFRepAttachment | |
CFRepAttachmentWithWeld | USTRUCT() |
CFRepMovement | |
CFRepMovementVR | USTRUCT() |
CFRepMovementVRCharacter | USTRUCT() |
CFSavedMove_Character | |
CFSavedMove_VRBaseCharacter | |
CFSavedMove_VRCharacter | |
CFSavedMove_VRSimpleCharacter | |
CFSceneViewExtensionBase | |
CFScopedMeshBoneUpdateOverrideVR | |
CFScopedMovementUpdate | |
CFScriptArrayHelper | |
CFScriptClassData | Struct for holding script class data |
CFScriptInstanceData | Struct for holding script instance data |
CFScriptMapHelper | |
CFSerializedModel | USTRUCT() |
CFSessionData | USTRUCT(BlueprintType) |
CFSessionEventData | USTRUCT(BlueprintType) |
CFSessionReportData | USTRUCT(BlueprintType) |
CFSkeletalMeshComponentEndPhysicsTickFunctionVR | USTRUCT() |
CFSoundManagerParameter | Represents a parameter used by the Sound Manager that will be passed as you load story |
CFStepData | USTRUCT(BlueprintType) |
CFStepVO | Represents a Step Value Object used for storing step data in a data table |
CFStereoWidget3DSceneProxy | |
CFStoryStep | USTRUCT(BlueprintType) |
CFStreamingLevel | Structure representing streaming levels to load based on step. Also contains info about new player position |
CFTableRowBase | |
CFTickableGameObject | |
CFTickFunction | |
CFTopTenData | USTRUCT(BlueprintType) |
CFTransform_NetQuantize | USTRUCT(BlueprintType, Category = "VRExpansionLibrary|TransformNetQuantize", meta = (HasNativeMake = "VRExpansionPlugin.VRExpansionFunctionLibrary.MakeTransform_NetQuantize", HasNativeBreak = "VRExpansionPlugin.VRExpansionFunctionLibrary.BreakTransform_NetQuantize")) |
CFTransparentMaterialData | Struct used in Fadable component |
CFUpdateBucket | USTRUCT() |
CFUpdateBucketContainer | USTRUCT() |
CFUpdateBucketDrop | USTRUCT() |
CFUserSessionData | USTRUCT(BlueprintType) |
CFUtf8Helper | |
CFVaRest_NamedType | USTRUCT(BlueprintType) |
CFVaRestCallResponse | USTRUCT() |
CFVaRestEditorModule | |
CFVaRestLatentAction | |
CFVaRestModule | |
CFVaRestURL | USTRUCT(BlueprintType) |
CFVRCharacterMoveResponseDataContainer | |
CFVRCharacterNetworkMoveData | |
CFVRCharacterNetworkMoveDataContainer | |
CFVRCharacterScopedMovementUpdate | |
CFVRClientAuthReplicationData | USTRUCT(BlueprintType) |
CFVRConditionalMoveRep | USTRUCT() |
CFVRConditionalMoveRep2 | USTRUCT() |
CFVRExpansionEditorModule | |
CFVRExpansionPluginModule | |
CFVRGesture | USTRUCT(BlueprintType, Category = "VRGestures") |
CFVRGestureSettings | USTRUCT(BlueprintType, Category = "VRGestures") |
CFVRGestureSplineDraw | USTRUCT(BlueprintType, Category = "VRGestures") |
CFVRHandSocketCustomVersion | |
CFVRLogMessage | |
CFVRMoveActionArray | USTRUCT() |
CFVRMoveActionContainer | USTRUCT() |
CFVROutputLogHistory | |
CFVRReplicatedCapsuleHeight | USTRUCT() |
CFVRSeatedCharacterInfo | USTRUCT(Blueprintable) |
CFVRStereoWidgetComponentInstanceData | |
CFWeldedBoneDriverData | USTRUCT() |
CFXAPIActivity | USTRUCT(BlueprintType) |
CFXAPIActivityDefinition | USTRUCT(BlueprintType) |
CFXAPIAgent | USTRUCT(BlueprintType) |
CFXAPIBase | USTRUCT() |
CFXAPIContext | USTRUCT(BlueprintType) |
CFXAPIExtension | USTRUCT(BlueprintType) |
CFXAPIInteractionComponent | USTRUCT(BlueprintType) |
CFXAPIInteractionType | USTRUCT() |
CFXAPILanguageMap | USTRUCT(BlueprintType) |
CFXAPIResult | USTRUCT(BlueprintType) |
CFXAPIScore | USTRUCT(BlueprintType) |
CFXAPIStatement | USTRUCT(BlueprintType) |
CFXAPIStatementBase | USTRUCT(BlueprintType) |
CFXAPIStatementTarget | USTRUCT() |
CFXAPIVerb | USTRUCT(BlueprintType) |
CHComponentVisProxy | |
CHHandSocketVisProxy | |
CIClassViewerFilter | |
CIDetailCustomization | |
CIDialogueEditor | |
CIDlgDialogueEditorAccess | |
CIDlgDialogueParticipant | |
CIDlgParser | |
CIDlgSystemEditorModule | |
CIDlgSystemModule | |
CIDlgWriter | |
CIEditableTextProperty | |
CIGameplayTagAssetInterface | |
CIGripResponseAnimationInterface | Interface for grip response animation functionality |
CIHandAnimationInterface | Interface for hand animation functionality |
CIModuleInterface | |
CINYLogger | |
CIPhysicsReplicationFactory | |
CIPhysicsReplicationFactoryVR | |
CIPixoCoreInterface | Interface for PixoCore functionality |
CIPixoVRGripInterface | |
CIPixoVRInteractionInterface | Interface for PixoVR interaction with laser functionality |
CIPixoVRStoryObject | Interface for PixoVR story object functionality |
CIPixoVRToolInterface | Interface for PixoVR tool functionality |
CIPixoVRWristMenuInterface | Interface for the Pixo VR Wrist Menu |
CIPropertyTypeCustomization | |
CIVRGripInterface | |
CIVRTrackedParentInterface | |
CLaserBeamSplineMat | A material with 1 graphs |
CM_FadeMaterial | A material with 1 graphs |
CM_HandMat | A material with 1 graphs |
CM_KeyboardButton_Master | A material with 1 graphs |
CM_PixoLogoMediaPlayer | A material with 1 graphs |
CM_SmallGridRoom | A material with 1 graphs |
CM_TeleportPreviews | A material with 1 graphs |
CM_UnlitBlack | A material with 1 graphs |
CMat_Gadgets | A material with 1 graphs |
CMat_GadgetsBLACK | A material with 1 graphs |
CMat_Masked | A material with 1 graphs |
CMat_Opaque_colorMask | A material with 1 graphs |
CMat_OpaqueEmissive | A material with 1 graphs |
CMat_PlantA | A material with 1 graphs |
CMat_PlantB | A material with 1 graphs |
CMat_SofaBig | A material with 1 graphs |
CMI_AO_WarehouseBaseTrim | A material with 1 graphs |
CMI_AOBlockingPost | A material with 1 graphs |
CMI_AOBreakerBox | A material with 1 graphs |
CMI_AOCeilingLight | A material with 1 graphs |
CMI_AOConcreteBlock | A material with 1 graphs |
CMI_AOConcreteFloor | A material with 1 graphs |
CMI_AOCorrogatedMetal_01 | A material with 1 graphs |
CMI_AOCorrugatedMetal_02 | A material with 1 graphs |
CMI_AOEffect_WorkBench | A material with 1 graphs |
CMI_AOExitSign | A material with 1 graphs |
CMI_AOFireTruck | A material with 1 graphs |
CMI_AOGarageDoor | A material with 1 graphs |
CMI_AOPersonelDoor | A material with 1 graphs |
CMI_AOWarehouseAccessories | A material with 1 graphs |
CMI_AOWarehouseTrim_MSK | A material with 1 graphs |
CMI_BackSpace_Hovered | A material with 1 graphs |
CMI_BackSpace_Normal | A material with 1 graphs |
CMI_BackSpace_Pressed | A material with 1 graphs |
CMI_BlankDash | A material with 1 graphs |
CMI_Button | A material with 1 graphs |
CMI_ButtonPed | A material with 1 graphs |
CMI_CapsLock_Hovered | A material with 1 graphs |
CMI_CapsLock_Normal | A material with 1 graphs |
CMI_CapsLock_Pressed | A material with 1 graphs |
CMI_CarGlass | A material with 1 graphs |
CMI_CeilingSlats | A material with 1 graphs |
CMI_ClearRedGlass | A material with 1 graphs |
CMI_DarkDrywall | A material with 1 graphs |
CMI_DeskCounterTrim | A material with 1 graphs |
CMI_Drywall | A material with 1 graphs |
CMI_ElevatorTools | A material with 1 graphs |
CMI_Eyes | A material with 1 graphs |
CMI_FakeGlass | A material with 1 graphs |
CMI_GenericCarExterior_01 | A material with 1 graphs |
CMI_GenericCarInterior | A material with 1 graphs |
CMI_InteractiveObjects | A material with 1 graphs |
CMI_KeyboardBG | A material with 1 graphs |
CMI_LaserPointer | A material with 1 graphs |
CMI_LobbyCarpet | A material with 1 graphs |
CMI_M_Civilian6_Pants | A material with 1 graphs |
CMI_M_Civilian6_Shirt | A material with 1 graphs |
CMI_M_Civilian6_Shoes | A material with 1 graphs |
CMI_M_Civilian6_Skin | A material with 1 graphs |
CMI_M_Civiliant6_Head | A material with 1 graphs |
CMI_MetallicDrop | A material with 1 graphs |
CMI_ModernTrim | A material with 1 graphs |
CMI_PersonelDoor | A material with 1 graphs |
CMI_PlayerHead | A material with 1 graphs |
CMI_StandardButton_Hovered | A material with 1 graphs |
CMI_StandardButton_Normal | A material with 1 graphs |
CMI_StandardButton_Pressed | A material with 1 graphs |
CMI_TrashCan | A material with 1 graphs |
CMI_WallTile | A material with 1 graphs |
CMI_WarehouseBaseTrim | A material with 1 graphs |
CMI_WoodFloor | A material with 1 graphs |
CMI_WorkGloves_Enhanced | A material with 1 graphs |
CMM_AOEffect | A material with 1 graphs |
CMM_AOEffectMasked | A material with 1 graphs |
CMM_Button | A material with 1 graphs |
CMM_Clothes | A material with 1 graphs |
CMM_Constant | A material with 1 graphs |
CMM_Eyes | A material with 1 graphs |
CMM_FakeGlass | A material with 1 graphs |
CMM_GenericCar | A material with 1 graphs |
CMM_Glass | A material with 1 graphs |
CMM_Head | A material with 1 graphs |
CMM_Skin | A material with 1 graphs |
CMM_Standard | A material with 1 graphs |
CMM_StandardMat | A material with 1 graphs |
CMM_StandardTransperent | A material with 1 graphs |
CMM_STD | A material with 1 graphs |
CModuleRules | |
CNodeWithParentPosition | |
COpenVRExpansionPlugin | |
CPixoCore | |
CPixoLobby | |
CPixoMediaPlayer_Video_M | A material with 1 graphs |
CPixoTutorial | |
CPP_OutlineColored | A material with 1 graphs |
CPPI_OutlineColored | A material with 1 graphs |
CProgressMaterial | A material with 1 graphs |
CProgressMaterial_Inst | A material with 1 graphs |
CSBorder | |
CSCategoryHeaderTableRow | |
CSCompoundWidget | |
CSCreateHandAnimationDlg | |
CSDialogueActionMenu | |
CSDialogueBrowser | |
CSDialogueGraphNode | |
CSDialogueGraphNode_Base | |
CSDialogueGraphNode_Edge | |
CSDialogueGraphNode_Root | |
CSDialogueGraphPin | |
CSDialogueNodeOverlayWidget | |
CSDialoguePalette | |
CSDialogueTextPropertyEditableTextBox | |
CSDialogueTextPropertyPickList | |
CSDKDemo | |
CSDKDemoEditorTarget | |
CSDKDemoTarget | |
CSDlgDataBoolPropertyValue | |
CSDlgDataDisplay | |
CSDlgDataEventPropertyValue | |
CSDlgDataPropertyValue | |
CSDlgDataTextPropertyValue | |
CSFindInDialogues | |
CSGraphNode | |
CSGraphNode_DialogueK2Select | |
CSGraphNode_DialogueK2Switch | |
CSGraphNodeK2Base | |
CSGraphPalette | |
CSGraphPin | |
CSGraphPinExec | |
CSGraphPinSwitchNodeDefaultCaseExec | |
CSHA256_CTX | |
CSplineArcMaterial | A material with 1 graphs |
CSTableRow | |
CSWindow | |
CTargetRules | |
CTCommands | |
CTeleportCylinderPreviewMaterialInstance | A material with 1 graphs |
CTStructOpsTypeTraits< FBPAdvGripPhysicsSettings > | |
CTStructOpsTypeTraits< FBPSecondaryGripInfo > | |
CTStructOpsTypeTraits< FBPSkeletalRepContainer > | |
CTStructOpsTypeTraits< FBPVRComponentPosRep > | |
CTStructOpsTypeTraits< FBPVRReplicatedTextureStore > | |
CTStructOpsTypeTraits< FDlgCondition > | |
CTStructOpsTypeTraits< FDlgEdge > | |
CTStructOpsTypeTraits< FDlgEvent > | |
CTStructOpsTypeTraits< FDlgHistory > | |
CTStructOpsTypeTraits< FDlgTextArgument > | |
CTStructOpsTypeTraits< FGripComponentEndPhysicsTickFunction > | |
CTStructOpsTypeTraits< FRenderManagerOperation > | |
CTStructOpsTypeTraits< FRepAttachmentWithWeld > | |
CTStructOpsTypeTraits< FRepMovementVR > | |
CTStructOpsTypeTraits< FRepMovementVRCharacter > | |
CTStructOpsTypeTraits< FSkeletalMeshComponentEndPhysicsTickFunctionVR > | |
CTStructOpsTypeTraits< FTransform_NetQuantize > | |
CTStructOpsTypeTraits< FVRConditionalMoveRep > | |
CTStructOpsTypeTraits< FVRConditionalMoveRep2 > | |
CTStructOpsTypeTraits< FVRMoveActionArray > | |
CTStructOpsTypeTraits< FVRMoveActionContainer > | |
CTStructOpsTypeTraits< FVRReplicatedCapsuleHeight > | |
CTStructOpsTypeTraits< FVRSeatedCharacterInfo > | |
CTStructOpsTypeTraitsBase2 | |
CUActorComponent | |
CUAISense | |
►CUAISense_Sight_VR | UCLASS(ClassGroup = AI, config = Game) |
CFDigestedSightProperties | |
CUAISenseConfig | |
CUAISenseConfig_Sight_VR | UCLASS(meta = (DisplayName = "AI Sight VR config")) |
CUAnimBP_Common_C | A blueprint class with 11 graphs |
CUAnimBP_EpicHand_Default_C | A blueprint class with 39 graphs |
CUAnimGraphNode_ApplyOpenXRHandPose | UCLASS(MinimalAPI) |
CUAnimGraphNode_SkeletalControlBase | |
CUAnimInstance | |
CUApexAPI | UCLASS(BlueprintType, Blueprintable) |
CUApexLibrary | UCLASS() |
CUApexReportingManager | Manager for automatic Apex session reporting using UApexAPI |
CUApexSDKSettings | UCLASS(config = Engine, defaultconfig) |
CUBaseDlgDataClass | UCLASS(Blueprintable, BlueprintType, EditInlineNew, HideCategories = ("DoNotShow"), CollapseCategories, AutoExpandCategories = ("Default")) |
CUBaseEvent | Serves as the base class for all events for our event-managers system. The class includes functions for initializing the event with an executor |
►CUBaseManager | It provides functionalities for handling events, sending events, and managing a private owner. It includes a Handlers map to store event handlers for different event types |
CTHandlerComp | |
CTHandlerHash | |
CUBasicResponseData | UObject class representing basic response data |
CUBasicWidget | Base class for user widgets in the PixoCore module |
CUBasicWidgetInfo | UDataAsset class representing basic widget information |
CUBI_InteractiveObject_C | A blueprint class with 4 graphs |
CUBlueprintFunctionLibrary | |
CUBoxComponent | |
CUBP_AdvancedButtonWidget_C | A blueprint class with 1 graphs |
CUBP_KeyboardInterface_C | A blueprint class with 5 graphs |
CUBP_SaveTutorial_C | A blueprint class with 1 graphs |
CUBP_StoryManager_C | A blueprint class with 2 graphs |
CUBPHelperMacro_C | A blueprint class with 13 graphs |
CUBucketUpdateSubsystem | UCLASS() |
CUButtonListWidget | Custom widget class representing a list of buttons |
CUButtonsListWidgetInfo | Data asset class representing information for a buttons list widget |
CUButtonWidget | Custom widget class representing a button |
CUButtonWidget_C | A blueprint class with 2 graphs |
CUCameraComponent | |
CUCapsuleComponent | |
CUCharacterMovementComponent | |
CUCheckButtonWidget | Custom button widget class representing a check button |
CUClearExperienceEvent | Event called when all players have left the experience, indicating that the experience should be cleared and reset |
CUCollisionIgnoreSubsystem | UCLASS() |
CUCommandlet | |
CUContentBrowserFrontEndFilterExtension | |
CUControlRemindersW_C | A blueprint class with 1 graphs |
CUControlsReminderWidget | Controls reminder widget in the PixoCore module |
CUControlsReminderWidgetInfo | Widget information class for the controls reminder widget in the PixoCore module |
CUDataAsset | |
CUDebugButtonW_C | A blueprint class with 2 graphs |
CUDebugDisplayAllStepsW_C | A blueprint class with 2 graphs |
CUDebugStepsDisplayWidget_C | A blueprint class with 2 graphs |
CUDefaultSizedThumbnailRenderer | |
CUDelayData | UCLASS(Blueprintable, BlueprintType, EditInlineNew, HideCategories = ("DoNotShow"), CollapseCategories, AutoExpandCategories = ("Default")) |
CUDemoInteractiveExperienceManager_C | A blueprint class with 1 graphs |
CUDemoInteractiveSoundManager_C | A blueprint class with 1 graphs |
CUDemoLobbyExperienceManager_C | A blueprint class with 1 graphs |
CUDemoStoryManager_C | A blueprint class with 1 graphs |
CUDemoStreamingLevelManager_C | A blueprint class with 1 graphs |
CUDeveloperSettings | |
CUDialogueGraph | UCLASS() |
CUDialogueGraphNode | UCLASS() |
CUDialogueGraphNode_Base | UCLASS(Abstract) |
CUDialogueGraphNode_Edge | UCLASS() |
CUDialogueGraphNode_Root | UCLASS() |
CUDialogueGraphSchema | UCLASS() |
CUDialogueK2Node_Select | UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If")) |
CUDialogueK2Node_SelectFloat | UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If")) |
CUDialogueK2Node_SelectName | UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If")) |
CUDialogueK2Node_SelectOnSpeakerState | UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If")) |
CUDialogueK2Node_SwitchDialogueCallback | UCLASS() |
CUDialogueK2Node_SwitchDialogueCallbackBoolValue | UCLASS() |
CUDialogueK2Node_SwitchDialogueCallbackCondition | UCLASS() |
CUDialogueK2Node_SwitchDialogueCallbackEvent | UCLASS() |
CUDialogueK2Node_SwitchDialogueCallbackFloatValue | UCLASS() |
CUDialogueK2Node_SwitchDialogueCallbackIntValue | UCLASS() |
CUDialogueK2Node_SwitchDialogueCallbackNameValue | UCLASS() |
CUDialogueSearchFilter | UCLASS() |
CUDlgConditionCustom | UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew) |
CUDlgConditionCustomFactory | UCLASS() |
CUDlgConditionCustomHideCategories | UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew, CollapseCategories) |
CUDlgContext | UCLASS(BlueprintType) |
CUDlgDialogue | UCLASS(BlueprintType, Meta = (DisplayThumbnail = "true")) |
CUDlgDialogueFactory | UCLASS() |
CUDlgDialogueParticipant | UINTERFACE(BlueprintType, Blueprintable) |
CUDlgDialogueThumbnailRenderer | UCLASS() |
CUDlgEventCustom | UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew) |
CUDlgEventCustomFactory | UCLASS() |
CUDlgEventCustomHideCategories | UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew, CollapseCategories) |
CUDlgExportTwineCommandlet | UCLASS() |
CUDlgHumanReadableTextCommandlet | UCLASS() |
CUDlgK2Node_Select | UCLASS() |
CUDlgK2Node_SelectFloat | UCLASS() |
CUDlgK2Node_SwitchDialogueCallback | UCLASS() |
CUDlgK2Node_SwitchDialogueCallbackBoolValue | UCLASS() |
CUDlgK2Node_SwitchDialogueCallbackCondition | UCLASS() |
CUDlgK2Node_SwitchDialogueCallbackEvent | UCLASS() |
CUDlgK2Node_SwitchDialogueCallbackFloatValue | UCLASS() |
CUDlgK2Node_SwitchDialogueCallbackIntValue | UCLASS() |
CUDlgManager | UCLASS() |
CUDlgNode | UCLASS(BlueprintType, Abstract, EditInlineNew, ClassGroup = "Dialogue") |
CUDlgNode_End | UCLASS(BlueprintType, ClassGroup = "Dialogue") |
CUDlgNode_Selector | UCLASS(BlueprintType, ClassGroup = "Dialogue") |
CUDlgNode_Speech | UCLASS(BlueprintType, ClassGroup = "Dialogue") |
CUDlgNode_SpeechSequence | UCLASS(BlueprintType, ClassGroup = "Dialogue") |
CUDlgNodeData | UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew) |
CUDlgNodeDataFactory | UCLASS() |
CUDlgNodeDataHideCategories | UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew, CollapseCategories) |
CUDlgObject | UCLASS(Abstract, ClassGroup = "Dialogue", HideCategories = ("DoNotShow"), AutoExpandCategories = ("Default")) |
CUDlgStatsCommandlet | UCLASS() |
CUDlgSystemSettings | UCLASS(Config = Engine, DefaultConfig, meta = (DisplayName = "Dialogue System Settings")) |
CUDlgTestObjectPrimitives_ChildA | UCLASS() |
CUDlgTestObjectPrimitives_ChildB | UCLASS() |
CUDlgTestObjectPrimitives_GrandChildA_Of_ChildA | UCLASS() |
CUDlgTestObjectPrimitivesBase | UCLASS() |
CUDlgTextArgumentCustom | UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew) |
CUDlgTextArgumentCustomFactory | UCLASS() |
CUDlgTextArgumentCustomHideCategories | UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew, CollapseCategories) |
CUEdGraph | |
CUEdGraphNode | |
CUEdGraphSchema | |
CUEmptyLobbyWidget_C | A blueprint class with 1 graphs |
CUEndOfStoryReached | Event called when we complete last step |
CUEngineSubsystem | |
CUEventData | UCLASS(Blueprintable, BlueprintType, EditInlineNew, HideCategories = ("DoNotShow"), CollapseCategories, AutoExpandCategories = ("Default")) |
CUExperienceManager | The UExperienceManager serves as the manager for handling the overall game experience. The class manages the initialization, start, join, tick, leave, and end operations of the game experience. It also handles events and provides access to different managers |
CUFactory | |
CUFadeBaseEvent | UCLASS() |
CUFadeInAndFadeOutEvent | Event used to call fade-in with auto fade-out |
CUFadeInEvent | Event used to call fade-in |
CUFadeManager | Manager that provides functionality for handling fade-in and fade-out effects for player. The class handles fade-in and fade-out events and also provides functions to open levels with fade effects and show fades. It also includes callbacks for fade-in and fade-out events |
CUFadeOutEvent | Event used to call fade-out |
CUFadingComponent | Component responsible for fading meshes or actors smoothly |
CUGameInstanceSubsystem | |
CUGameManager | Manager for managing player experience, accepts various events such as player teleportation, and can be expanded with properties that allow access to actors on the level |
CUGameViewportClient | |
CUGenericAudioData | UCLASS(Blueprintable, BlueprintType, EditInlineNew, HideCategories = ("DoNotShow"), CollapseCategories, AutoExpandCategories = ("Default")) |
CUGesturesDatabase | UCLASS(BlueprintType, Category = "VRGestures") |
CUGrab_C | A blueprint class with 2 graphs |
►CUGripMotionControllerComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = MotionController) |
CFGripViewExtension | |
CFRenderTrackingParams | |
CUGrippableBoxComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) |
CUGrippableCapsuleComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent, ChildCanTick), ClassGroup = (VRExpansionPlugin)) |
CUGrippableSkeletalMeshComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent, ChildCanTick), ClassGroup = (VRExpansionPlugin)) |
CUGrippableSphereComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent, ChildCanTick), ClassGroup = (VRExpansionPlugin)) |
CUGrippableStaticMeshComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent,ChildCanTick), ClassGroup = (VRExpansionPlugin)) |
CUGripResponseAnimationInterface | UINTERFACE(MinimalAPI) |
CUGS_Default | UCLASS(NotBlueprintable, ClassGroup = (VRExpansionPlugin)) |
CUGS_ExtendedDefault | UCLASS(BlueprintType, ClassGroup = (VRExpansionPlugin), hideCategories = TickSettings) |
CUGS_GunTools | UCLASS(NotBlueprintable, ClassGroup = (VRExpansionPlugin), hideCategories = TickSettings) |
CUGS_InteractibleSettings | UCLASS(NotBlueprintable, ClassGroup = (VRExpansionPlugin), hideCategories = TickSettings) |
CUGS_LerpToHand | UCLASS(NotBlueprintable, ClassGroup = (VRExpansionPlugin), hideCategories = TickSettings) |
CUGS_Melee | UCLASS(NotBlueprintable, ClassGroup = (VRExpansionPlugin), hideCategories = TickSettings) |
CUGS_Physics | UCLASS(NotBlueprintable, ClassGroup = (VRExpansionPlugin), hideCategories = TickSettings) |
CUHandAnimationInterface | UINTERFACE(MinimalAPI) |
CUHandSocketAnimInstance | UCLASS(transient, Blueprintable, hideCategories = AnimInstance, BlueprintType) |
CUHandSocketComponent | UCLASS(Blueprintable, ClassGroup = (VRExpansionPlugin), hideCategories = ("Component Tick", Events, Physics, Lod, "Asset User Data", Collision)) |
CUHighlightComponent | Component responsible for managing object highlighting |
CUHintActivatedEvent | Event used to call when hint activated or deactivated |
CUHintManager | Manager that provides functionality for managing hint activation events |
CUInitializationEvent | Event called when we on init experience |
CUInterface | |
CUInversePhysicsSkeletalMeshComponent | UCLASS(Blueprintable, meta = (ChildCanTick, BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) |
CUK2Node | |
CUK2Node_Switch | |
CULocalizationButtonW_C | A blueprint class with 2 graphs |
CULocalizationW_C | A blueprint class with 1 graphs |
CULocalPlayer | |
CUMaterial | |
CUModuleSelectionWidget_C | A blueprint class with 1 graphs |
CUMotionControllerComponent | |
CUMultipleSelectionResponseData | UObject class representing multiple selection response data |
CUNewBlueprint_C | A blueprint class with 2 graphs |
CUNewStepLoadedEvent | Event called when new step is loaded |
CUNewStoryLoadedEvent | Event called when new story is loaded |
CUNewSubStepLoadedEvent | Event called when new sub-step is loaded |
CUNoRepSphereComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent, ChildCanTick), ClassGroup = (VRExpansionPlugin)) |
CUObject | |
CUOpenVRExpansionFunctionLibrary | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent)) |
CUOpenXRAnimInstance | UCLASS(transient, Blueprintable, hideCategories = AnimInstance, BlueprintType) |
CUOpenXRExpansionFunctionLibrary | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent)) |
CUOpenXRGestureDatabase | UCLASS(BlueprintType, Category = "VRGestures") |
►CUOpenXRHandPoseComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent)) |
CFTransformLerpManager | |
CUOptionalLibrary | UCLASS() |
CUOptionalRepSkeletalMeshComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent, ChildCanTick), ClassGroup = (VRExpansionPlugin)) |
CUOptionalRepStaticMeshComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent,ChildCanTick), ClassGroup = (VRExpansionPlugin)) |
CUParentRelativeAttachmentComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = VRExpansionLibrary) |
CUPathFollowingComponent | |
CUPhysicalAnimationComponent | |
CUPhysicsConstraintComponent | |
CUPixoCoreInterface | UINTERFACE(MinimalAPI) |
CUPixoCoreSettings | Pixo Core Settings This class represents the settings for the Pixo Core module. It is used to configure various aspects of the module's behavior |
CUPixoTutorialFunctionLibrary | UCLASS() |
CUPixoTutorialSettings | UCLASS(Config = Game, DefaultConfig) |
CUPixoVRFunctionLibrary | A library of custom functions related to PixoVR |
CUPixoVRGripInterface | UINTERFACE(MinimalAPI) |
CUPixoVRInputAdapter | A class for resolving and managing input mappings for different platforms |
CUPixoVRInteractionInterface | UINTERFACE(MinimalAPI) |
CUPixoVRLoginCache | Cache class for storing login information. It allows to save password of user, so the next time user launches app he will not need to type password again |
CUPixoVRLoginUI_C | A blueprint class with 18 graphs |
CUPixoVRLongHoldComponent | Component for handling long hold functionality in PixoVR. Allows execution of a function when a button is held down for a specified duration |
CUPixoVRStoryObject | UINTERFACE(MinimalAPI) |
CUPixoVRToolInterface | UINTERFACE(MinimalAPI) |
CUPixoVRWristMenuInterface | UINTERFACE(BlueprintType) |
CUPixoVRWristMenuItemTitleWidget | Widget class for the title of a PixoVR wrist menu item |
CUPixoVRWristMenuItemWidget | Widget class for the PixoVR wrist menu item. Use BindWidget to inform UBT that we want to control the widget form the c++ level |
CUPixoVRWristMenuTitleWidget_C | A blueprint class with 1 graphs |
CUPixoVRWristMenuWidget_C | A blueprint class with 1 graphs |
CUPlatformBasedDialogue_C | A blueprint class with 1 graphs |
CUPlayerAlignComponent | Component that aligns an object to player |
CUPlayerJoinedEvent | Event called when player joined the experience |
CUPlaySoundEvent | Event used to call to play sound |
CUPrimaryDataAsset | |
CUQuestionData | UCLASS(Blueprintable, BlueprintType, EditInlineNew, HideCategories = ("DoNotShow"), CollapseCategories, AutoExpandCategories = ("Default")) |
CURadioChatterData | UCLASS(Blueprintable, BlueprintType, EditInlineNew, HideCategories = ("DoNotShow"), CollapseCategories, AutoExpandCategories = ("Default")) |
CURemediationData | UCLASS(Blueprintable, BlueprintType, EditInlineNew, HideCategories = ("DoNotShow"), CollapseCategories, AutoExpandCategories = ("Default")) |
CUReplicatedVRCameraComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = VRExpansionLibrary) |
CUSaveGame | |
CUSceneComponent | |
CUSingleSelectionResponseData | UObject class representing single selection response data |
CUSkeletalMeshComponent | |
CUSoundManager | Manager that provides functionality for managing VOs and Hint VOs. To use this class you must attach data table to StepVODataTable, struct for the data table is FSteVO |
CUSoundManagerParametersData | Represents a data asset containing Sound Manager parameters. Setup this data asset if you want to have different params depending on story |
CUSphereComponent | |
CUStartPlayEvent | Event called when we are starting experience |
CUStaticMeshComponent | |
CUSteamVRKeyboardComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent)) |
CUStepCompletedEvent | Event called when step is completed |
CUStereoLayerComponent | |
CUStoryComponent | A component responsible for managing the story progression in story actors |
CUStoryData | UCLASS() |
CUStoryManager | Manager that provides handling story-related operations and data |
CUStoryScript | UCLASS(BlueprintType, Blueprintable, meta = (ShowWorldContexPin)) |
CUStoryScriptClassData | Data asset class for storing story script class data |
CUStreamingLevelManager | Manager that provides functionality for managing streaming levels. Two options to use this class: |
CUStreamingLevelsActionFinishedEvent | Event called when manager finishes loading or unloading levels |
CUTickableWorldSubsystem | |
CUUserWidget | |
CUVaRest_BreakJson | UCLASS(BlueprintType, Blueprintable) |
CUVaRest_MakeJson | UCLASS(BlueprintType, Blueprintable) |
CUVaRestJsonObject | UCLASS(BlueprintType, Blueprintable) |
CUVaRestJsonValue | UCLASS(BlueprintType, Blueprintable) |
CUVaRestLibrary | UCLASS() |
CUVaRestRequestJSON | UCLASS(BlueprintType, Blueprintable) |
CUVaRestSettings | UCLASS(config = Engine, defaultconfig) |
CUVaRestSubsystem | UCLASS() |
CUVoicelineData_C | A blueprint class with 1 graphs |
CUVRBaseCharacterMovementComponent | UCLASS() |
CUVRButtonComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) |
CUVRCharacterMovementComponent | UCLASS() |
CUVRDialComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) |
CUVREPhysicalAnimationComponent | UCLASS(meta = (BlueprintSpawnableComponent), ClassGroup = Physics) |
CUVREPhysicsConstraintComponent | UCLASS(ClassGroup = Physics, meta = (BlueprintSpawnableComponent), HideCategories = (Activation, "Components|Activation", Physics, Mobility), ShowCategories = ("Physics|Components|PhysicsConstraint", "VRE Constraint Settings")) |
CUVRExpansionFunctionLibrary | UCLASS() |
CUVRGameViewportClient | UCLASS(Blueprintable) |
CUVRGestureComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) |
CUVRGlobalSettings | UCLASS(config = Engine, defaultconfig) |
CUVRGripInterface | UINTERFACE(Blueprintable) |
CUVRGripScriptBase | UCLASS(NotBlueprintable, BlueprintType, EditInlineNew, DefaultToInstanced, Abstract, ClassGroup = (VRExpansionPlugin), HideCategories = DefaultSettings) |
CUVRGripScriptBaseBP | UCLASS(Blueprintable, Abstract, ClassGroup = (VRExpansionPlugin), ShowCategories = DefaultSettings) |
CUVRInteractibleFunctionLibrary | UCLASS() |
CUVRLeverComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) |
CUVRLocalPlayer | UCLASS(BlueprintType, Blueprintable, meta = (ShortTooltip = "Utility class, when set as the default local player it will spawn the target PlayerController class instead as the pending one")) |
CUVRLogComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) |
CUVRMountComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) |
CUVRPathFollowingComponent | UCLASS() |
CUVRRenderTargetManager | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) |
CUVRRootComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = VRExpansionLibrary) |
CUVRSimpleCharacterMovementComponent | UCLASS() |
CUVRSliderComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) |
CUVRStereoWidgetComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) |
CUVRStereoWidgetRenderComponent | UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin), HideCategories = ("Stereoscopic Properties", Collision)) |
CUVRTrackedParentInterface | UINTERFACE(MinimalAPI, meta = (CannotImplementInterfaceInBlueprint)) |
CUW_ScoringBoard_C | A blueprint class with 1 graphs |
CUW_VideoPanel_C | A blueprint class with 1 graphs |
CUWBP_CommunicationTargets_C | A blueprint class with 3 graphs |
CUWBP_Controls_C | A blueprint class with 1 graphs |
CUWBP_CustomButton_C | A blueprint class with 5 graphs |
CUWBP_DispatchMain_C | A blueprint class with 2 graphs |
CUWBP_DispatchMenu_C | A blueprint class with 1 graphs |
CUWBP_DispatchStatus_C | A blueprint class with 3 graphs |
CUWBP_IgnitionMenu_C | A blueprint class with 1 graphs |
CUWBP_QuitMenu_C | A blueprint class with 1 graphs |
CUWBP_VRKeyboard_C | A blueprint class with 11 graphs |
CUWidgetComponent | |
CUWorldSubsystem | |
CVaRestEditor | |
CVRExpansionPlugin | |