A Demo Project for the UnrealEngineSDK
Loading...
Searching...
No Matches
FDlgNodeContext_FormatHumanReadable Struct Reference

USTRUCT() More...

#include <DlgHumanReadableTextCommandlet.h>

Public Member Functions

 GENERATED_USTRUCT_BODY ()
 

Public Attributes

TArray< int32 > ChildNodeIndices
 UPROPERTY()
 
TArray< int32 > ParentNodeIndices
 UPROPERTY()
 

Detailed Description

USTRUCT()

Definition at line 21 of file DlgHumanReadableTextCommandlet.h.

Member Function Documentation

◆ GENERATED_USTRUCT_BODY()

FDlgNodeContext_FormatHumanReadable::GENERATED_USTRUCT_BODY ( )

Member Data Documentation

◆ ChildNodeIndices

TArray<int32> FDlgNodeContext_FormatHumanReadable::ChildNodeIndices

UPROPERTY()

Definition at line 33 of file DlgHumanReadableTextCommandlet.h.

◆ ParentNodeIndices

TArray<int32> FDlgNodeContext_FormatHumanReadable::ParentNodeIndices

UPROPERTY()

Definition at line 28 of file DlgHumanReadableTextCommandlet.h.


The documentation for this struct was generated from the following file: