USTRUCT()
More...
#include <ConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction.h>
◆ FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction() [1/3]
FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction::FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction |
( |
| ) |
|
|
inline |
◆ FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction() [2/3]
FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction::FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction |
( |
const TArray< UDialogueGraphNode * > & | InSelectedGraphNodes | ) |
|
|
inline |
◆ FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction() [3/3]
FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction::FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction |
( |
const FText & | InNodeCategory, |
|
|
const FText & | InMenuDesc, |
|
|
const FText & | InToolTip, |
|
|
int32 | InGrouping, |
|
|
TArray< UDialogueGraphNode * > | InSelectedGraphNodes ) |
|
inline |
◆ GENERATED_USTRUCT_BODY()
FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction::GENERATED_USTRUCT_BODY |
( |
| ) |
|
◆ PerformAction()
UEdGraphNode * FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction::PerformAction |
( |
UEdGraph * | ParentGraph, |
|
|
UEdGraphPin * | FromPin, |
|
|
const FVector2D | Location, |
|
|
bool | bSelectNewNode = true ) |
|
override |
◆ SelectedGraphNodes
TArray<UDialogueGraphNode*> FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction::SelectedGraphNodes |
|
private |
The documentation for this struct was generated from the following files: