USTRUCT()
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#include <ConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction.h>
USTRUCT()
Action to convert a Speech Sequence node to a list of Speech nodes. This is the opposite of the FConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction.
Definition at line 19 of file ConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction.h.
◆ FConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction() [1/3]
FConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction::FConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction |
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◆ FConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction() [2/3]
FConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction::FConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction |
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UDialogueGraphNode * | InSelectedSpeechSequenceGraphNode | ) |
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◆ FConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction() [3/3]
FConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction::FConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction |
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const FText & | InNodeCategory, |
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const FText & | InMenuDesc, |
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const FText & | InToolTip, |
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int32 | InGrouping, |
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UDialogueGraphNode * | InSelectedSpeechSequenceGraphNode ) |
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◆ GENERATED_USTRUCT_BODY()
FConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction::GENERATED_USTRUCT_BODY |
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◆ PerformAction()
UEdGraphNode * FConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction::PerformAction |
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UEdGraph * | ParentGraph, |
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UEdGraphPin * | FromPin, |
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const FVector2D | Location, |
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bool | bSelectNewNode = false ) |
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◆ SelectedSpeechSequenceGraphNode
UDialogueGraphNode* FConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction::SelectedSpeechSequenceGraphNode = nullptr |
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The documentation for this struct was generated from the following files: