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UOpenVRExpansionFunctionLibrary Class ReferenceBlueprintable

UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent)) More...

#include <OpenVRExpansionFunctionLibrary.h>

Inheritance diagram for UOpenVRExpansionFunctionLibrary:
[legend]

Public Member Functions

 UOpenVRExpansionFunctionLibrary (const FObjectInitializer &ObjectInitializer)
 
 ~UOpenVRExpansionFunctionLibrary ()
 

Static Public Member Functions

static void AcquireVRCamera (FBPOpenVRCameraHandle &CameraHandle, EBPOVRResultSwitch &Result)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|VRCamera", meta = (bIgnoreSelf = "true", DisplayName = "AcquireVRCamera", ExpandEnumAsExecs = "Result"))
 
static bool ClearSkyboxOverride ()
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))
 
static UTexture2D * CreateCameraTexture2D (UPARAM(ref) FBPOpenVRCameraHandle &CameraHandle, EOpenVRCameraFrameType FrameType, EBPOVRResultSwitch &Result)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|VRCamera", meta = (bIgnoreSelf = "true", DisplayName = "CreateCameraTexture2D", ExpandEnumAsExecs = "Result"))
 
static bool FadeHMDToColor (float fSeconds, FColor Color, bool bBackground=false)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))
 
static bool FadeVRGrid (float fSeconds, bool bFadeIn)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))
 
static bool GetCurrentHMDFadeColor (FColor &ColorOut, bool bBackground=false)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))
 
static bool GetCurrentVRGridAlpha (float &VRGridAlpha)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))
 
static EBPOpenVRControllerDeviceType GetOpenVRControllerType ()
 UFUNCTION(BlueprintPure, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetOpenVRControllerType"))
 
static void GetOpenVRDevices (TArray< EBPOpenVRTrackedDeviceClass > &FoundDevices)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true"))
 
static void GetOpenVRDevicesByType (EBPOpenVRTrackedDeviceClass TypeToRetreive, TArray< int32 > &FoundIndexs)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true"))
 
static EBPOpenVRTrackedDeviceClass GetOpenVRDeviceType (int32 DeviceIndex)
 UFUNCTION(BlueprintPure, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true"))
 
static EBPOpenVRHMDDeviceType GetOpenVRHMDType ()
 UFUNCTION(BlueprintPure, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetOpenVRHMDType"))
 
static void GetVRCameraFrame (UPARAM(ref) FBPOpenVRCameraHandle &CameraHandle, EOpenVRCameraFrameType FrameType, EBPOVRResultSwitch &Result, UTexture2D *TargetRenderTarget=nullptr)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|VRCamera", meta = (bIgnoreSelf = "true", DisplayName = "GetVRCameraFrame", ExpandEnumAsExecs = "Result"))
 
static UTexture2D * GetVRDeviceModelAndTexture (UObject *WorldContextObject, FString RenderModelNameOverride, FString &RenderModelNameOut, EBPOpenVRTrackedDeviceClass DeviceType, TArray< UProceduralMeshComponent * > ProceduralMeshComponentsToFill, bool bCreateCollision, EAsyncBlueprintResultSwitch &Result, int32 OverrideDeviceID=-1)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", WorldContext = "WorldContextObject", DisplayName = "GetVRDeviceModelAndTexture", ExpandEnumAsExecs = "Result", AdvancedDisplay = "OverrideDeviceID"))
 
static void GetVRDevicePropertyBool (EVRDeviceProperty_Bool PropertyToRetrieve, int32 DeviceID, bool &BoolValue, EBPOVRResultSwitch &Result)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetVRDevicePropertyBool", ExpandEnumAsExecs = "Result"))
 
static void GetVRDevicePropertyFloat (EVRDeviceProperty_Float PropertyToRetrieve, int32 DeviceID, float &FloatValue, EBPOVRResultSwitch &Result)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetVRDevicePropertyFloat", ExpandEnumAsExecs = "Result"))
 
static void GetVRDevicePropertyInt32 (EVRDeviceProperty_Int32 PropertyToRetrieve, int32 DeviceID, int32 &IntValue, EBPOVRResultSwitch &Result)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetVRDevicePropertyInt32", ExpandEnumAsExecs = "Result"))
 
static void GetVRDevicePropertyMatrix34AsTransform (EVRDeviceProperty_Matrix34 PropertyToRetrieve, int32 DeviceID, FTransform &TransformValue, EBPOVRResultSwitch &Result)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetVRDevicePropertyMatrix34AsTransform", ExpandEnumAsExecs = "Result"))
 
static void GetVRDevicePropertyString (EVRDeviceProperty_String PropertyToRetrieve, int32 DeviceID, FString &StringValue, EBPOVRResultSwitch &Result)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetVRDevicePropertyString", ExpandEnumAsExecs = "Result"))
 
static void GetVRDevicePropertyUInt64 (EVRDeviceProperty_UInt64 PropertyToRetrieve, int32 DeviceID, FString &UInt64Value, EBPOVRResultSwitch &Result)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetVRDevicePropertyUInt64", ExpandEnumAsExecs = "Result"))
 
static bool HasVRCamera (EOpenVRCameraFrameType FrameType, int32 &Width, int32 &Height)
 UFUNCTION(BlueprintPure, Category = "VRExpansionFunctions|SteamVR|VRCamera", meta = (bIgnoreSelf = "true", DisplayName = "HasVRCamera"))
 
static bool IsOpenVRDeviceConnected (int32 DeviceIndex)
 UFUNCTION(BlueprintPure, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true"))
 
static bool IsValid (UPARAM(ref) FBPOpenVRCameraHandle &CameraHandle)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|VRCamera", meta = (bIgnoreSelf = "true", DisplayName = "IsValid"))
 
static void ReleaseVRCamera (UPARAM(ref) FBPOpenVRCameraHandle &CameraHandle, EBPOVRResultSwitch &Result)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|VRCamera", meta = (bIgnoreSelf = "true", DisplayName = "ReleaseVRCamera", ExpandEnumAsExecs = "Result"))
 
static bool SetSkyboxOverride (UTexture *tFront, UTexture2D *tBack, UTexture *tLeft, UTexture *tRight, UTexture *tTop, UTexture *tBottom)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))
 
static bool SetSkyboxOverride_LatLong (UTexture2D *LatLongSkybox)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))
 
static bool SetSkyboxOverride_LatLongStereoPair (UTexture2D *LatLongSkyboxL, UTexture2D *LatLongSkyboxR)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))
 
static bool SetSuspendRendering (bool bSuspendRendering)
 UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))
 

Private Member Functions

 GENERATED_BODY ()
 

Detailed Description

UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent))

Definition at line 583 of file OpenVRExpansionFunctionLibrary.h.

Constructor & Destructor Documentation

◆ UOpenVRExpansionFunctionLibrary()

UOpenVRExpansionFunctionLibrary::UOpenVRExpansionFunctionLibrary ( const FObjectInitializer & ObjectInitializer)

Definition at line 26 of file OpenVRExpansionFunctionLibrary.cpp.

◆ ~UOpenVRExpansionFunctionLibrary()

UOpenVRExpansionFunctionLibrary::~UOpenVRExpansionFunctionLibrary ( )

Definition at line 32 of file OpenVRExpansionFunctionLibrary.cpp.

Member Function Documentation

◆ AcquireVRCamera()

void UOpenVRExpansionFunctionLibrary::AcquireVRCamera ( FBPOpenVRCameraHandle & CameraHandle,
EBPOVRResultSwitch & Result )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|VRCamera", meta = (bIgnoreSelf = "true", DisplayName = "AcquireVRCamera", ExpandEnumAsExecs = "Result"))

Definition at line 310 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ ClearSkyboxOverride()

bool UOpenVRExpansionFunctionLibrary::ClearSkyboxOverride ( )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))

Definition at line 1287 of file OpenVRExpansionFunctionLibrary.cpp.

◆ CreateCameraTexture2D()

UTexture2D * UOpenVRExpansionFunctionLibrary::CreateCameraTexture2D ( UPARAM(ref) FBPOpenVRCameraHandle & CameraHandle,
EOpenVRCameraFrameType FrameType,
EBPOVRResultSwitch & Result )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|VRCamera", meta = (bIgnoreSelf = "true", DisplayName = "CreateCameraTexture2D", ExpandEnumAsExecs = "Result"))

Definition at line 402 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ FadeHMDToColor()

bool UOpenVRExpansionFunctionLibrary::FadeHMDToColor ( float fSeconds,
FColor Color,
bool bBackground = false )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))

Fades the view on the HMD to the specified color. The fade will take fSeconds, and the color values are between 0.0 and 1.0. This color is faded on top of the scene based on the alpha parameter. Removing the fade color instantly would be FadeToColor( 0.0, 0.0, 0.0, 0.0, 0.0 ). Values are in un-premultiplied alpha space.

Definition at line 1308 of file OpenVRExpansionFunctionLibrary.cpp.

◆ FadeVRGrid()

bool UOpenVRExpansionFunctionLibrary::FadeVRGrid ( float fSeconds,
bool bFadeIn )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))

Fading the Grid in or out in fSeconds

Definition at line 1351 of file OpenVRExpansionFunctionLibrary.cpp.

◆ GENERATED_BODY()

UOpenVRExpansionFunctionLibrary::GENERATED_BODY ( )
private

◆ GetCurrentHMDFadeColor()

bool UOpenVRExpansionFunctionLibrary::GetCurrentHMDFadeColor ( FColor & ColorOut,
bool bBackground = false )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))

Get current fade color value.

Definition at line 1329 of file OpenVRExpansionFunctionLibrary.cpp.

◆ GetCurrentVRGridAlpha()

bool UOpenVRExpansionFunctionLibrary::GetCurrentVRGridAlpha ( float & VRGridAlpha)
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))

Get current alpha value of grid.

Definition at line 1371 of file OpenVRExpansionFunctionLibrary.cpp.

◆ GetOpenVRControllerType()

EBPOpenVRControllerDeviceType UOpenVRExpansionFunctionLibrary::GetOpenVRControllerType ( )
staticBlueprintPure

UFUNCTION(BlueprintPure, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetOpenVRControllerType"))

Definition at line 172 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ GetOpenVRDevices()

void UOpenVRExpansionFunctionLibrary::GetOpenVRDevices ( TArray< EBPOpenVRTrackedDeviceClass > & FoundDevices)
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true"))

Definition at line 868 of file OpenVRExpansionFunctionLibrary.cpp.

◆ GetOpenVRDevicesByType()

void UOpenVRExpansionFunctionLibrary::GetOpenVRDevicesByType ( EBPOpenVRTrackedDeviceClass TypeToRetreive,
TArray< int32 > & FoundIndexs )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true"))

Definition at line 892 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ GetOpenVRDeviceType()

EBPOpenVRTrackedDeviceClass UOpenVRExpansionFunctionLibrary::GetOpenVRDeviceType ( int32 DeviceIndex)
staticBlueprintPure

UFUNCTION(BlueprintPure, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true"))

Definition at line 847 of file OpenVRExpansionFunctionLibrary.cpp.

◆ GetOpenVRHMDType()

EBPOpenVRHMDDeviceType UOpenVRExpansionFunctionLibrary::GetOpenVRHMDType ( )
staticBlueprintPure

UFUNCTION(BlueprintPure, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetOpenVRHMDType"))

Definition at line 40 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ GetVRCameraFrame()

void UOpenVRExpansionFunctionLibrary::GetVRCameraFrame ( UPARAM(ref) FBPOpenVRCameraHandle & CameraHandle,
EOpenVRCameraFrameType FrameType,
EBPOVRResultSwitch & Result,
UTexture2D * TargetRenderTarget = nullptr )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|VRCamera", meta = (bIgnoreSelf = "true", DisplayName = "GetVRCameraFrame", ExpandEnumAsExecs = "Result"))

Definition at line 455 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ GetVRDeviceModelAndTexture()

UTexture2D * UOpenVRExpansionFunctionLibrary::GetVRDeviceModelAndTexture ( UObject * WorldContextObject,
FString RenderModelNameOverride,
FString & RenderModelNameOut,
EBPOpenVRTrackedDeviceClass DeviceType,
TArray< UProceduralMeshComponent * > ProceduralMeshComponentsToFill,
bool bCreateCollision,
EAsyncBlueprintResultSwitch & Result,
int32 OverrideDeviceID = -1 )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", WorldContext = "WorldContextObject", DisplayName = "GetVRDeviceModelAndTexture", ExpandEnumAsExecs = "Result", AdvancedDisplay = "OverrideDeviceID"))

Definition at line 932 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ GetVRDevicePropertyBool()

void UOpenVRExpansionFunctionLibrary::GetVRDevicePropertyBool ( EVRDeviceProperty_Bool PropertyToRetrieve,
int32 DeviceID,
bool & BoolValue,
EBPOVRResultSwitch & Result )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetVRDevicePropertyBool", ExpandEnumAsExecs = "Result"))

Definition at line 621 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ GetVRDevicePropertyFloat()

void UOpenVRExpansionFunctionLibrary::GetVRDevicePropertyFloat ( EVRDeviceProperty_Float PropertyToRetrieve,
int32 DeviceID,
float & FloatValue,
EBPOVRResultSwitch & Result )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetVRDevicePropertyFloat", ExpandEnumAsExecs = "Result"))

Definition at line 666 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ GetVRDevicePropertyInt32()

void UOpenVRExpansionFunctionLibrary::GetVRDevicePropertyInt32 ( EVRDeviceProperty_Int32 PropertyToRetrieve,
int32 DeviceID,
int32 & IntValue,
EBPOVRResultSwitch & Result )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetVRDevicePropertyInt32", ExpandEnumAsExecs = "Result"))

Definition at line 711 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ GetVRDevicePropertyMatrix34AsTransform()

void UOpenVRExpansionFunctionLibrary::GetVRDevicePropertyMatrix34AsTransform ( EVRDeviceProperty_Matrix34 PropertyToRetrieve,
int32 DeviceID,
FTransform & TransformValue,
EBPOVRResultSwitch & Result )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetVRDevicePropertyMatrix34AsTransform", ExpandEnumAsExecs = "Result"))

Definition at line 801 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ GetVRDevicePropertyString()

void UOpenVRExpansionFunctionLibrary::GetVRDevicePropertyString ( EVRDeviceProperty_String PropertyToRetrieve,
int32 DeviceID,
FString & StringValue,
EBPOVRResultSwitch & Result )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetVRDevicePropertyString", ExpandEnumAsExecs = "Result"))

Definition at line 573 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ GetVRDevicePropertyUInt64()

void UOpenVRExpansionFunctionLibrary::GetVRDevicePropertyUInt64 ( EVRDeviceProperty_UInt64 PropertyToRetrieve,
int32 DeviceID,
FString & UInt64Value,
EBPOVRResultSwitch & Result )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true", DisplayName = "GetVRDevicePropertyUInt64", ExpandEnumAsExecs = "Result"))

Definition at line 756 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ HasVRCamera()

bool UOpenVRExpansionFunctionLibrary::HasVRCamera ( EOpenVRCameraFrameType FrameType,
int32 & Width,
int32 & Height )
staticBlueprintPure

UFUNCTION(BlueprintPure, Category = "VRExpansionFunctions|SteamVR|VRCamera", meta = (bIgnoreSelf = "true", DisplayName = "HasVRCamera"))

Definition at line 270 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ IsOpenVRDeviceConnected()

bool UOpenVRExpansionFunctionLibrary::IsOpenVRDeviceConnected ( int32 DeviceIndex)
staticBlueprintPure

UFUNCTION(BlueprintPure, Category = "VRExpansionFunctions|SteamVR", meta = (bIgnoreSelf = "true"))

Definition at line 913 of file OpenVRExpansionFunctionLibrary.cpp.

◆ IsValid()

bool UOpenVRExpansionFunctionLibrary::IsValid ( UPARAM(ref) FBPOpenVRCameraHandle & CameraHandle)
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|VRCamera", meta = (bIgnoreSelf = "true", DisplayName = "IsValid"))

Definition at line 396 of file OpenVRExpansionFunctionLibrary.cpp.

◆ ReleaseVRCamera()

void UOpenVRExpansionFunctionLibrary::ReleaseVRCamera ( UPARAM(ref) FBPOpenVRCameraHandle & CameraHandle,
EBPOVRResultSwitch & Result )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|VRCamera", meta = (bIgnoreSelf = "true", DisplayName = "ReleaseVRCamera", ExpandEnumAsExecs = "Result"))

Definition at line 357 of file OpenVRExpansionFunctionLibrary.cpp.

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◆ SetSkyboxOverride()

bool UOpenVRExpansionFunctionLibrary::SetSkyboxOverride ( UTexture * tFront,
UTexture2D * tBack,
UTexture * tLeft,
UTexture * tRight,
UTexture * tTop,
UTexture * tBottom )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))

Definition at line 1245 of file OpenVRExpansionFunctionLibrary.cpp.

◆ SetSkyboxOverride_LatLong()

bool UOpenVRExpansionFunctionLibrary::SetSkyboxOverride_LatLong ( UTexture2D * LatLongSkybox)
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))

Definition at line 1207 of file OpenVRExpansionFunctionLibrary.cpp.

◆ SetSkyboxOverride_LatLongStereoPair()

bool UOpenVRExpansionFunctionLibrary::SetSkyboxOverride_LatLongStereoPair ( UTexture2D * LatLongSkyboxL,
UTexture2D * LatLongSkyboxR )
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))

Definition at line 1167 of file OpenVRExpansionFunctionLibrary.cpp.

◆ SetSuspendRendering()

bool UOpenVRExpansionFunctionLibrary::SetSuspendRendering ( bool bSuspendRendering)
staticBlueprintCallable

UFUNCTION(BlueprintCallable, Category = "VRExpansionFunctions|SteamVR|Compositor", meta = (bIgnoreSelf = "true"))

Definition at line 1391 of file OpenVRExpansionFunctionLibrary.cpp.


The documentation for this class was generated from the following files: