USTRUCT(BlueprintType, Category = "VRExpansionFunctions|SteamVR|VRCamera")
More...
#include <OpenVRExpansionFunctionLibrary.h>
USTRUCT(BlueprintType, Category = "VRExpansionFunctions|SteamVR|VRCamera")
Definition at line 142 of file OpenVRExpansionFunctionLibrary.h.
◆ FBPOpenVRCameraHandle()
FBPOpenVRCameraHandle::FBPOpenVRCameraHandle |
( |
| ) |
|
|
inline |
◆ GENERATED_BODY()
FBPOpenVRCameraHandle::GENERATED_BODY |
( |
| ) |
|
◆ IsValid()
const bool FBPOpenVRCameraHandle::IsValid |
( |
| ) |
|
|
inline |
◆ operator==()
◆ pCameraHandle
uint64_t FBPOpenVRCameraHandle::pCameraHandle |
The documentation for this struct was generated from the following file: