A Demo Project for the UnrealEngineSDK
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FBPOpenVRCameraHandle Struct ReferenceBlueprintType

USTRUCT(BlueprintType, Category = "VRExpansionFunctions|SteamVR|VRCamera") More...

#include <OpenVRExpansionFunctionLibrary.h>

Public Member Functions

 FBPOpenVRCameraHandle ()
 
 GENERATED_BODY ()
 
const bool IsValid ()
 
FORCEINLINE bool operator== (const FBPOpenVRCameraHandle &Other) const
 

Public Attributes

uint64_t pCameraHandle
 

Detailed Description

USTRUCT(BlueprintType, Category = "VRExpansionFunctions|SteamVR|VRCamera")

Definition at line 142 of file OpenVRExpansionFunctionLibrary.h.

Constructor & Destructor Documentation

◆ FBPOpenVRCameraHandle()

FBPOpenVRCameraHandle::FBPOpenVRCameraHandle ( )
inline

Definition at line 149 of file OpenVRExpansionFunctionLibrary.h.

Member Function Documentation

◆ GENERATED_BODY()

FBPOpenVRCameraHandle::GENERATED_BODY ( )

◆ IsValid()

const bool FBPOpenVRCameraHandle::IsValid ( )
inline

Definition at line 155 of file OpenVRExpansionFunctionLibrary.h.

◆ operator==()

FORCEINLINE bool FBPOpenVRCameraHandle::operator== ( const FBPOpenVRCameraHandle & Other) const
inline

Definition at line 165 of file OpenVRExpansionFunctionLibrary.h.

Member Data Documentation

◆ pCameraHandle

uint64_t FBPOpenVRCameraHandle::pCameraHandle

Definition at line 147 of file OpenVRExpansionFunctionLibrary.h.


The documentation for this struct was generated from the following file: