#include <DlgDataDisplayActorProperties.h>
Used as a key for the variable property
Definition at line 11 of file DlgDataDisplayActorProperties.h.
◆ Super
◆ FDlgDataDisplayVariableProperties() [1/2]
FDlgDataDisplayVariableProperties::FDlgDataDisplayVariableProperties |
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const TSet< TWeakObjectPtr< const UDlgDialogue > > & | InDialogues | ) |
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inline |
◆ FDlgDataDisplayVariableProperties() [2/2]
FDlgDataDisplayVariableProperties::FDlgDataDisplayVariableProperties |
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const TSet< TWeakObjectPtr< const UDlgDialogue > > && | InDialogues | ) |
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inline |
◆ AddDialogue()
virtual void FDlgTreeViewVariableProperties::AddDialogue |
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TWeakObjectPtr< const UDlgDialogue > | Dialogue | ) |
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inlinevirtualinherited |
◆ GetDialogues()
const TSet< TWeakObjectPtr< const UDlgDialogue > > & FDlgTreeViewVariableProperties::GetDialogues |
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const |
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inlineinherited |
◆ Sort()
virtual void FDlgTreeViewVariableProperties::Sort |
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inlinevirtualinherited |
◆ Dialogues
TSet<TWeakObjectPtr<const UDlgDialogue> > FDlgTreeViewVariableProperties::Dialogues |
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protectedinherited |
The documentation for this class was generated from the following file: