A Demo Project for the UnrealEngineSDK
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USTRUCT() More...
#include <GrippableDataTypes.h>
Public Member Functions | |
FRepAttachmentWithWeld () | |
GENERATED_BODY () | |
bool | NetSerialize (FArchive &Ar, class UPackageMap *Map, bool &bOutSuccess) |
Public Attributes | |
bool | bIsWelded |
UPROPERTY() | |
USTRUCT()
Definition at line 12 of file GrippableDataTypes.h.
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inline |
Definition at line 36 of file GrippableDataTypes.h.
FRepAttachmentWithWeld::GENERATED_BODY | ( | ) |
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inline |
Definition at line 23 of file GrippableDataTypes.h.
bool FRepAttachmentWithWeld::bIsWelded |
UPROPERTY()
Definition at line 21 of file GrippableDataTypes.h.