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MM_STD Class ReferenceMaterial

A material with 1 graphs. More...

#include "/PixoTutorial/PixoPKGs/CP_Warehouse_ENV/Materials/MM_STD"

Inheritance diagram for MM_STD:
[legend]

Public Attributes

float Colorizng
 
float ColorMap
 
float EmissiveColor
 
float GrungeAOOverallScale
 
float GrungeColoring
 
float NormalMap
 
float ObjectEmissive
 
float StackedChannelMap
 

Private Member Functions

void MM_STD ()
 
void MM_STD ()
 

Detailed Description

A material with 1 graphs.

UDF Path:  /Game /Blueprints /InteractiveObjects /Door /Materials /MM_STD
Config: Config/DefaultEngine.ini
Domain: Surface

UDF Path:  /PixoTutorial /PixoPKGs /CP_Warehouse_ENV /Materials /MM_STD
Config: Config/DefaultEngine.ini
Domain: Surface

Definition at line 13 of file MM_STD.h.

Constructor & Destructor Documentation

◆ MM_STD() [1/2]

void MM_STD::MM_STD ( )
privateMaterial
MI Personel Door

◆ MM_STD() [2/2]

void MM_STD::MM_STD ( )
privateMaterial
MM STD

Member Data Documentation

◆ Colorizng

float MM_STD::Colorizng

Definition at line 16 of file MM_STD.h.

◆ ColorMap

float MM_STD::ColorMap

Definition at line 19 of file MM_STD.h.

◆ EmissiveColor

float MM_STD::EmissiveColor

Definition at line 18 of file MM_STD.h.

◆ GrungeAOOverallScale

float MM_STD::GrungeAOOverallScale

Definition at line 16 of file MM_STD.h.

◆ GrungeColoring

float MM_STD::GrungeColoring

Definition at line 18 of file MM_STD.h.

◆ NormalMap

float MM_STD::NormalMap

Definition at line 20 of file MM_STD.h.

◆ ObjectEmissive

float MM_STD::ObjectEmissive

Definition at line 17 of file MM_STD.h.

◆ StackedChannelMap

float MM_STD::StackedChannelMap

Definition at line 21 of file MM_STD.h.


The documentation for this class was generated from the following files: