UCLASS(Blueprintable, BlueprintType, EditInlineNew, HideCategories = ("DoNotShow"), CollapseCategories, AutoExpandCategories = ("Default"))
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#include <DialogueDataClassesAndStructs.h>
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FName | EventName = FName() |
| UPROPERTY(BlueprintReadWrite, EditAnywhere)
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FLinearColor | NodeColor = FLinearColor(0.0f, 0.2f, 1.0f) |
| UPROPERTY(BlueprintReadWrite, EditAnywhere)
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UCLASS(Blueprintable, BlueprintType, EditInlineNew, HideCategories = ("DoNotShow"), CollapseCategories, AutoExpandCategories = ("Default"))
Definition at line 341 of file DialogueDataClassesAndStructs.h.
◆ UEventData()
UEventData::UEventData |
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inline |
◆ GENERATED_BODY()
UEventData::GENERATED_BODY |
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private |
◆ GetWorld()
UWorld * UDlgObject::GetWorld |
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const |
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overrideinherited |
◆ PostInitProperties()
void UDlgObject::PostInitProperties |
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overrideinherited |
◆ EventName
FName UEventData::EventName = FName() |
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BlueprintReadWriteEditAnywhere |
◆ NodeColor
FLinearColor UBaseDlgDataClass::NodeColor = FLinearColor(0.0f, 0.2f, 1.0f) |
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inheritedBlueprintReadWriteEditAnywhere |
The documentation for this class was generated from the following file: