USTRUCT(BlueprintType)
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#include <DialogueDataClassesAndStructs.h>
USTRUCT(BlueprintType)
Definition at line 210 of file DialogueDataClassesAndStructs.h.
◆ FChatterGroup() [1/2]
FChatterGroup::FChatterGroup |
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inline |
◆ FChatterGroup() [2/2]
FChatterGroup::FChatterGroup |
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float | inDelayBeforePlaying, |
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TArray< FChatterSingleLine > | inChatterLines ) |
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inline |
◆ GENERATED_USTRUCT_BODY()
FChatterGroup::GENERATED_USTRUCT_BODY |
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◆ ChatterLines
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BlueprintReadWriteEditAnywhere |
◆ DelayBeforePlaying
float FChatterGroup::DelayBeforePlaying = 2.0f |
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BlueprintReadWriteEditAnywhere |
The documentation for this struct was generated from the following file: