A Demo Project for the UnrealEngineSDK
Loading...
Searching...
No Matches
FChatterGroup Struct ReferenceBlueprintType

USTRUCT(BlueprintType) More...

#include <DialogueDataClassesAndStructs.h>

Public Member Functions

 FChatterGroup ()
 
 FChatterGroup (float inDelayBeforePlaying, TArray< FChatterSingleLine > inChatterLines)
 
 GENERATED_USTRUCT_BODY ()
 

Public Attributes

TArray< FChatterSingleLineChatterLines = TArray<FChatterSingleLine>()
 UPROPERTY(BlueprintReadWrite, EditAnywhere)
 
float DelayBeforePlaying = 2.0f
 UPROPERTY(BlueprintReadWrite, EditAnywhere)
 

Detailed Description

USTRUCT(BlueprintType)

Definition at line 210 of file DialogueDataClassesAndStructs.h.

Constructor & Destructor Documentation

◆ FChatterGroup() [1/2]

FChatterGroup::FChatterGroup ( )
inline

Definition at line 214 of file DialogueDataClassesAndStructs.h.

◆ FChatterGroup() [2/2]

FChatterGroup::FChatterGroup ( float inDelayBeforePlaying,
TArray< FChatterSingleLine > inChatterLines )
inline

Definition at line 220 of file DialogueDataClassesAndStructs.h.

Member Function Documentation

◆ GENERATED_USTRUCT_BODY()

FChatterGroup::GENERATED_USTRUCT_BODY ( )

Member Data Documentation

◆ ChatterLines

TArray<FChatterSingleLine> FChatterGroup::ChatterLines = TArray<FChatterSingleLine>()
BlueprintReadWriteEditAnywhere

UPROPERTY(BlueprintReadWrite, EditAnywhere)

Definition at line 239 of file DialogueDataClassesAndStructs.h.

◆ DelayBeforePlaying

float FChatterGroup::DelayBeforePlaying = 2.0f
BlueprintReadWriteEditAnywhere

UPROPERTY(BlueprintReadWrite, EditAnywhere)

Definition at line 232 of file DialogueDataClassesAndStructs.h.


The documentation for this struct was generated from the following file: