Definition at line 165 of file VRRootComponent.cpp.
◆ FPredicateOverlapHasDifferentActor()
FPredicateOverlapHasDifferentActor::FPredicateOverlapHasDifferentActor |
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const AActor & | Owner | ) |
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inline |
◆ operator()()
bool FPredicateOverlapHasDifferentActor::operator() |
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const FOverlapInfo & | Info | ) |
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◆ MyOwnerPtr
const TWeakObjectPtr<const AActor> FPredicateOverlapHasDifferentActor::MyOwnerPtr |
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private |
The documentation for this struct was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/VRExpansionPlugin/VRExpansionPlugin/Source/VRExpansionPlugin/Private/VRRootComponent.cpp