USTRUCT()
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#include <NewNode_DialogueGraphSchemaAction.h>
USTRUCT()
Action to add a node to the graph
Definition at line 19 of file NewNode_DialogueGraphSchemaAction.h.
◆ Self
◆ FNewNode_DialogueGraphSchemaAction() [1/2]
FNewNode_DialogueGraphSchemaAction::FNewNode_DialogueGraphSchemaAction |
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inline |
◆ FNewNode_DialogueGraphSchemaAction() [2/2]
FNewNode_DialogueGraphSchemaAction::FNewNode_DialogueGraphSchemaAction |
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const FText & | InNodeCategory, |
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const FText & | InMenuDesc, |
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const FText & | InToolTip, |
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int32 | InGrouping, |
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TSubclassOf< UDlgNode > | InCreateNodeType ) |
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inline |
◆ CreateNode()
◆ GENERATED_USTRUCT_BODY()
FNewNode_DialogueGraphSchemaAction::GENERATED_USTRUCT_BODY |
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◆ PerformAction()
UEdGraphNode * FNewNode_DialogueGraphSchemaAction::PerformAction |
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UEdGraph * | ParentGraph, |
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UEdGraphPin * | FromPin, |
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const FVector2D | Location, |
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bool | bSelectNewNode = true ) |
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◆ SpawnGraphNodeWithDialogueNodeFromTemplate()
template<typename GraphNodeType >
static GraphNodeType * FNewNode_DialogueGraphSchemaAction::SpawnGraphNodeWithDialogueNodeFromTemplate |
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UEdGraph * | ParentGraph, |
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TSubclassOf< UDlgNode > | CreateNodeType, |
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const FVector2D | Location, |
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bool | bSelectNewNode = true ) |
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inlinestatic |
◆ CreateNodeType
TSubclassOf<UDlgNode> FNewNode_DialogueGraphSchemaAction::CreateNodeType |
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private |
The documentation for this struct was generated from the following files: