#include <DlgTesterHelper.h>
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static bool | IsEqual (const TMap< KeyType, ValueType > &ThisMap, const TMap< KeyType, ValueType > &OtherMap, const FString &PropertyName, FString &OutError, const bool bIsValuePrimitive, std::function< FString(const KeyType &)> GetKeyTypeAsString, std::function< FString(const ValueType &)> GetValueTypeAsString, std::function< bool(const ValueType &FirstValue, const ValueType &SecondValue, FString &ComparisonErrorMessage)> AreValuesEqual) |
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template<typename KeyType, typename ValueType>
struct FDlgTestHelper_MapEqualImpl< KeyType, ValueType >
Definition at line 135 of file DlgTesterHelper.h.
◆ IsEqual()
template<typename KeyType , typename ValueType >
static bool FDlgTestHelper_MapEqualImpl< KeyType, ValueType >::IsEqual |
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const TMap< KeyType, ValueType > & | ThisMap, |
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const TMap< KeyType, ValueType > & | OtherMap, |
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const FString & | PropertyName, |
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FString & | OutError, |
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const bool | bIsValuePrimitive, |
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std::function< FString(const KeyType &)> | GetKeyTypeAsString, |
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std::function< FString(const ValueType &)> | GetValueTypeAsString, |
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std::function< bool(const ValueType &FirstValue, const ValueType &SecondValue, FString &ComparisonErrorMessage)> | AreValuesEqual ) |
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inlinestatic |
The documentation for this struct was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/VisualScripter/Source/DlgSystem/Public/Tests/DlgTesterHelper.h