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UNoRepSphereComponent Class ReferenceBlueprintable

UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent, ChildCanTick), ClassGroup = (VRExpansionPlugin)) More...

#include <OptionalRepSkeletalMeshActor.h>

Inheritance diagram for UNoRepSphereComponent:
[legend]

Public Member Functions

 UNoRepSphereComponent (const FObjectInitializer &ObjectInitializer)
 
virtual void PreReplication (IRepChangedPropertyTracker &ChangedPropertyTracker) override
 

Public Attributes

bool bReplicateMovement
 UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "Component Replication")
 

Private Member Functions

 GENERATED_BODY ()
 

Detailed Description

UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent, ChildCanTick), ClassGroup = (VRExpansionPlugin))

Definition at line 19 of file OptionalRepSkeletalMeshActor.h.

Constructor & Destructor Documentation

◆ UNoRepSphereComponent()

UNoRepSphereComponent::UNoRepSphereComponent ( const FObjectInitializer & ObjectInitializer)

Definition at line 11 of file OptionalRepSkeletalMeshActor.cpp.

Member Function Documentation

◆ GENERATED_BODY()

UNoRepSphereComponent::GENERATED_BODY ( )
private

◆ PreReplication()

void UNoRepSphereComponent::PreReplication ( IRepChangedPropertyTracker & ChangedPropertyTracker)
overridevirtual

Definition at line 41 of file OptionalRepSkeletalMeshActor.cpp.

Member Data Documentation

◆ bReplicateMovement

bool UNoRepSphereComponent::bReplicateMovement
ReplicatedEditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "Component Replication")

Definition at line 32 of file OptionalRepSkeletalMeshActor.h.


The documentation for this class was generated from the following files: