#include <DlgTesterHelper.h>
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static bool | IsEqual (const TArray< ArrayType > &ThisArray, const TArray< ArrayType > &OtherArray, const FString &PropertyName, FString &OutError, const bool bIsPrimitive, std::function< FString(const ArrayType &)> GetArrayTypeAsString, std::function< bool(const ArrayType &FirstValue, const ArrayType &SecondValue, FString &ComparisonErrorMessage)> AreValuesEqual) |
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template<typename ArrayType>
class FDlgTestHelper_ArrayEqualImpl< ArrayType >
Definition at line 11 of file DlgTesterHelper.h.
◆ IsEqual()
template<typename ArrayType >
static bool FDlgTestHelper_ArrayEqualImpl< ArrayType >::IsEqual |
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const TArray< ArrayType > & | ThisArray, |
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const TArray< ArrayType > & | OtherArray, |
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const FString & | PropertyName, |
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FString & | OutError, |
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const bool | bIsPrimitive, |
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std::function< FString(const ArrayType &)> | GetArrayTypeAsString, |
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std::function< bool(const ArrayType &FirstValue, const ArrayType &SecondValue, FString &ComparisonErrorMessage)> | AreValuesEqual ) |
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inlinestatic |
The documentation for this class was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/VisualScripter/Source/DlgSystem/Public/Tests/DlgTesterHelper.h