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FVRGestureSplineDraw Struct ReferenceBlueprintType

USTRUCT(BlueprintType, Category = "VRGestures") More...

#include <VRGestureComponent.h>

Public Member Functions

 FVRGestureSplineDraw ()
 
 ~FVRGestureSplineDraw ()
 
void Clear ()
 
void ClearLastPoint ()
 
 GENERATED_BODY ()
 
void Reset ()
 

Public Attributes

int LastIndexSet
 
int NextIndexCleared
 
USplineComponent * SplineComponent
 UPROPERTY()
 
TArray< USplineMeshComponent * > SplineMeshes
 UPROPERTY()
 

Detailed Description

USTRUCT(BlueprintType, Category = "VRGestures")

Definition at line 260 of file VRGestureComponent.h.

Constructor & Destructor Documentation

◆ FVRGestureSplineDraw()

FVRGestureSplineDraw::FVRGestureSplineDraw ( )

Definition at line 673 of file VRGestureComponent.cpp.

◆ ~FVRGestureSplineDraw()

FVRGestureSplineDraw::~FVRGestureSplineDraw ( )

Definition at line 680 of file VRGestureComponent.cpp.

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Member Function Documentation

◆ Clear()

void FVRGestureSplineDraw::Clear ( )

Definition at line 651 of file VRGestureComponent.cpp.

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◆ ClearLastPoint()

void FVRGestureSplineDraw::ClearLastPoint ( )

Definition at line 623 of file VRGestureComponent.cpp.

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◆ GENERATED_BODY()

FVRGestureSplineDraw::GENERATED_BODY ( )

◆ Reset()

void FVRGestureSplineDraw::Reset ( )

Definition at line 634 of file VRGestureComponent.cpp.

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Member Data Documentation

◆ LastIndexSet

int FVRGestureSplineDraw::LastIndexSet

Definition at line 275 of file VRGestureComponent.h.

◆ NextIndexCleared

int FVRGestureSplineDraw::NextIndexCleared

Definition at line 276 of file VRGestureComponent.h.

◆ SplineComponent

USplineComponent* FVRGestureSplineDraw::SplineComponent

UPROPERTY()

Definition at line 268 of file VRGestureComponent.h.

◆ SplineMeshes

TArray<USplineMeshComponent*> FVRGestureSplineDraw::SplineMeshes

UPROPERTY()

Definition at line 273 of file VRGestureComponent.h.


The documentation for this struct was generated from the following files: