A Demo Project for the UnrealEngineSDK
Loading...
Searching...
No Matches
FPixoUser Struct ReferenceBlueprintType

Structure representing user information. More...

#include <PixoLoginTypes.h>

Public Member Functions

 GENERATED_BODY ()
 

Public Attributes

FString Email
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "User HTTP")
 
FString FirstName
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "User HTTP")
 
int32 ID
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "User HTTP")
 
FString LastName
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "User HTTP")
 
FString MiddleName
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "User HTTP")
 

Detailed Description

Structure representing user information.

Todo
Investigate whether this structure is necessary due to the existence of ApexSDK

USTRUCT(BlueprintType)

Definition at line 111 of file PixoLoginTypes.h.

Member Function Documentation

◆ GENERATED_BODY()

FPixoUser::GENERATED_BODY ( )

Member Data Documentation

◆ Email

FString FPixoUser::Email
BlueprintReadWriteEditAnywhere

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "User HTTP")

Definition at line 120 of file PixoLoginTypes.h.

◆ FirstName

FString FPixoUser::FirstName
BlueprintReadWriteEditAnywhere

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "User HTTP")

Definition at line 127 of file PixoLoginTypes.h.

◆ ID

int32 FPixoUser::ID
BlueprintReadWriteEditAnywhere

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "User HTTP")

Definition at line 148 of file PixoLoginTypes.h.

◆ LastName

FString FPixoUser::LastName
BlueprintReadWriteEditAnywhere

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "User HTTP")

Definition at line 134 of file PixoLoginTypes.h.

◆ MiddleName

FString FPixoUser::MiddleName
BlueprintReadWriteEditAnywhere

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "User HTTP")

Definition at line 141 of file PixoLoginTypes.h.


The documentation for this struct was generated from the following file: