A Demo Project for the UnrealEngineSDK
|
USTRUCT() More...
#include <VRBaseCharacter.h>
Public Member Functions | |
FVRReplicatedCapsuleHeight () | |
GENERATED_USTRUCT_BODY () | |
bool | NetSerialize (FArchive &Ar, class UPackageMap *Map, bool &bOutSuccess) |
Public Attributes | |
float | CapsuleHeight |
UPROPERTY() | |
USTRUCT()
Definition at line 292 of file VRBaseCharacter.h.
|
inline |
Definition at line 301 of file VRBaseCharacter.h.
FVRReplicatedCapsuleHeight::GENERATED_USTRUCT_BODY | ( | ) |
|
inline |
Network serialization
Definition at line 306 of file VRBaseCharacter.h.
float FVRReplicatedCapsuleHeight::CapsuleHeight |
UPROPERTY()
Definition at line 299 of file VRBaseCharacter.h.