A Demo Project for the UnrealEngineSDK
Loading...
Searching...
No Matches
UBasicResponseData Class ReferenceBlueprintType

UObject class representing basic response data. More...

#include <UIData.h>

Inheritance diagram for UBasicResponseData:
[legend]

Public Member Functions

 UBasicResponseData ()
 
 ~UBasicResponseData ()
 
virtual FCompareResult Compare (UBasicResponseData *ResponseData) const
 
bool NeedConfirm () const
 
void SetNeedConfirmation (bool Value)
 

Private Member Functions

 GENERATED_BODY ()
 

Private Attributes

UBasicResponseDataData
 UPROPERTY()
 
bool NeedShowConfirmation = false
 UPROPERTY()
 

Detailed Description

UObject class representing basic response data.

Todo
Investigate what this is responsible for.

UCLASS(BlueprintType)

Definition at line 23 of file UIData.h.

Constructor & Destructor Documentation

◆ UBasicResponseData()

UBasicResponseData::UBasicResponseData ( )
inline

Definition at line 28 of file UIData.h.

◆ ~UBasicResponseData()

UBasicResponseData::~UBasicResponseData ( )
inline

Definition at line 29 of file UIData.h.

Member Function Documentation

◆ Compare()

virtual FCompareResult UBasicResponseData::Compare ( UBasicResponseData * ResponseData) const
inlinevirtual

Definition at line 37 of file UIData.h.

◆ GENERATED_BODY()

UBasicResponseData::GENERATED_BODY ( )
private

◆ NeedConfirm()

bool UBasicResponseData::NeedConfirm ( ) const
inline

Definition at line 34 of file UIData.h.

◆ SetNeedConfirmation()

void UBasicResponseData::SetNeedConfirmation ( bool Value)
inline

Definition at line 35 of file UIData.h.

Here is the caller graph for this function:

Member Data Documentation

◆ Data

UBasicResponseData* UBasicResponseData::Data
private

UPROPERTY()

Definition at line 42 of file UIData.h.

◆ NeedShowConfirmation

bool UBasicResponseData::NeedShowConfirmation = false
private

UPROPERTY()

Definition at line 45 of file UIData.h.


The documentation for this class was generated from the following file: