A Demo Project for the UnrealEngineSDK
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FDlgEdge_FormatHumanReadable Struct Reference

USTRUCT() More...

#include <DlgHumanReadableTextCommandlet.h>

Public Member Functions

 GENERATED_USTRUCT_BODY ()
 

Public Attributes

int32 TargetNodeIndex = INDEX_NONE - 1
 UPROPERTY()
 
FText Text
 UPROPERTY()
 

Detailed Description

USTRUCT()

Definition at line 68 of file DlgHumanReadableTextCommandlet.h.

Member Function Documentation

◆ GENERATED_USTRUCT_BODY()

FDlgEdge_FormatHumanReadable::GENERATED_USTRUCT_BODY ( )

Member Data Documentation

◆ TargetNodeIndex

int32 FDlgEdge_FormatHumanReadable::TargetNodeIndex = INDEX_NONE - 1

UPROPERTY()

Definition at line 77 of file DlgHumanReadableTextCommandlet.h.

◆ Text

FText FDlgEdge_FormatHumanReadable::Text

UPROPERTY()

Definition at line 82 of file DlgHumanReadableTextCommandlet.h.


The documentation for this struct was generated from the following file: