A Demo Project for the UnrealEngineSDK
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USTRUCT() More...
#include <DlgHumanReadableTextCommandlet.h>
Public Member Functions | |
GENERATED_USTRUCT_BODY () | |
Public Attributes | |
int32 | TargetNodeIndex = INDEX_NONE - 1 |
UPROPERTY() | |
FText | Text |
UPROPERTY() | |
USTRUCT()
Definition at line 68 of file DlgHumanReadableTextCommandlet.h.
FDlgEdge_FormatHumanReadable::GENERATED_USTRUCT_BODY | ( | ) |
int32 FDlgEdge_FormatHumanReadable::TargetNodeIndex = INDEX_NONE - 1 |
UPROPERTY()
Definition at line 77 of file DlgHumanReadableTextCommandlet.h.
FText FDlgEdge_FormatHumanReadable::Text |
UPROPERTY()
Definition at line 82 of file DlgHumanReadableTextCommandlet.h.