A Demo Project for the UnrealEngineSDK
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A material with 1 graphs. More...
#include "/PixoTutorial/PixoPKGs/CP_Warehouse_ENV/Materials/MI_AO_WarehouseBaseTrim"
Public Attributes | |
float | ChannelMap |
float | GlowColor |
float | NormalMap |
Private Member Functions | |
void | MI_AO_WarehouseBaseTrim () |
A material with 1 graphs.
UDF Path: /PixoTutorial /PixoPKGs /CP_Warehouse_ENV /Materials /MI_AO_WarehouseBaseTrim
Config: Config/DefaultEngine.ini
Domain: Surface
Definition at line 13 of file MI_AO_WarehouseBaseTrim.h.
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privateMaterial |
float MI_AO_WarehouseBaseTrim::ChannelMap |
Definition at line 17 of file MI_AO_WarehouseBaseTrim.h.
float MI_AO_WarehouseBaseTrim::GlowColor |
Definition at line 16 of file MI_AO_WarehouseBaseTrim.h.
float MI_AO_WarehouseBaseTrim::NormalMap |
Definition at line 18 of file MI_AO_WarehouseBaseTrim.h.