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FGunTools_AdvSecondarySettings Struct ReferenceBlueprintType

USTRUCT(BlueprintType, Category = "VRExpansionLibrary") More...

#include <GS_GunTools.h>

Public Member Functions

 FGunTools_AdvSecondarySettings ()
 
 GENERATED_BODY ()
 

Public Attributes

bool bUseAdvancedSecondarySettings
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings")
 
bool bUseConstantGripScaler
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|Smoothing", meta = (editcondition = "bUseAdvancedSecondarySettings"))
 
bool bUseGlobalSmoothingSettings
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|Smoothing", meta = (editcondition = "bUseAdvancedSecondarySettings"))
 
bool bUseSecondaryGripDistanceInfluence
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|DistanceInfluence", meta = (editcondition = "bUseAdvancedSecondarySettings"))
 
float GripInfluenceDeadZone
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|DistanceInfluence", meta = (editcondition = "bUseSecondaryGripDistanceInfluence", ClampMin = "0.00", UIMin = "0.00", ClampMax = "256.00", UIMax = "256.00"))
 
float GripInfluenceDistanceToZero
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|DistanceInfluence", meta = (editcondition = "bUseSecondaryGripDistanceInfluence", ClampMin = "1.00", UIMin = "1.00", ClampMax = "256.00", UIMax = "256.00"))
 
float SecondaryGripScaler
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|Smoothing", meta = (editcondition = "bUseAdvancedSecondarySettings", ClampMin = "0.00", UIMin = "0.00", ClampMax = "1.00", UIMax = "1.00"))
 
FBPEuroLowPassFilter SecondarySmoothing
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|Smoothing")
 

Detailed Description

USTRUCT(BlueprintType, Category = "VRExpansionLibrary")

Definition at line 143 of file GS_GunTools.h.

Constructor & Destructor Documentation

◆ FGunTools_AdvSecondarySettings()

FGunTools_AdvSecondarySettings::FGunTools_AdvSecondarySettings ( )
inline

Definition at line 217 of file GS_GunTools.h.

Member Function Documentation

◆ GENERATED_BODY()

FGunTools_AdvSecondarySettings::GENERATED_BODY ( )

Member Data Documentation

◆ bUseAdvancedSecondarySettings

bool FGunTools_AdvSecondarySettings::bUseAdvancedSecondarySettings
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings")

Definition at line 153 of file GS_GunTools.h.

◆ bUseConstantGripScaler

bool FGunTools_AdvSecondarySettings::bUseConstantGripScaler
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|Smoothing", meta = (editcondition = "bUseAdvancedSecondarySettings"))

Definition at line 170 of file GS_GunTools.h.

◆ bUseGlobalSmoothingSettings

bool FGunTools_AdvSecondarySettings::bUseGlobalSmoothingSettings
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|Smoothing", meta = (editcondition = "bUseAdvancedSecondarySettings"))

Definition at line 178 of file GS_GunTools.h.

◆ bUseSecondaryGripDistanceInfluence

bool FGunTools_AdvSecondarySettings::bUseSecondaryGripDistanceInfluence
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|DistanceInfluence", meta = (editcondition = "bUseAdvancedSecondarySettings"))

Definition at line 194 of file GS_GunTools.h.

◆ GripInfluenceDeadZone

float FGunTools_AdvSecondarySettings::GripInfluenceDeadZone
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|DistanceInfluence", meta = (editcondition = "bUseSecondaryGripDistanceInfluence", ClampMin = "0.00", UIMin = "0.00", ClampMax = "256.00", UIMax = "256.00"))

Definition at line 206 of file GS_GunTools.h.

◆ GripInfluenceDistanceToZero

float FGunTools_AdvSecondarySettings::GripInfluenceDistanceToZero
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|DistanceInfluence", meta = (editcondition = "bUseSecondaryGripDistanceInfluence", ClampMin = "1.00", UIMin = "1.00", ClampMax = "256.00", UIMax = "256.00"))

Definition at line 215 of file GS_GunTools.h.

◆ SecondaryGripScaler

float FGunTools_AdvSecondarySettings::SecondaryGripScaler
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|Smoothing", meta = (editcondition = "bUseAdvancedSecondarySettings", ClampMin = "0.00", UIMin = "0.00", ClampMax = "1.00", UIMax = "1.00"))

Definition at line 162 of file GS_GunTools.h.

◆ SecondarySmoothing

FBPEuroLowPassFilter FGunTools_AdvSecondarySettings::SecondarySmoothing
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "AdvSecondarySettings|Smoothing")

Definition at line 186 of file GS_GunTools.h.


The documentation for this struct was generated from the following file: