A blueprint class with 2 graphs.
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#include "/PixoCore/Intro/BP_IntroMediaScreen"
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UAudioComponent * | Audio |
| UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Components")
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UMediaPlayer * | MediaPlayer |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MediaScreen")
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UMediaSource * | MediaSource |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MediaScreen")
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UStaticMeshComponent * | PlaneComponent |
| UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Components")
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USceneComponent * | Root |
| UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Components")
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A blueprint class with 2 graphs.
UDF Path: /Game /Intro /BP_IntroMediaScreen
Config: Config/DefaultEngine.ini
This blueprint is Data Only
UDF Path: /PixoCore /Intro /BP_IntroMediaScreen
Config: Config/DefaultEngine.ini
This blueprint is Data Only
Definition at line 13 of file ABP_IntroMediaScreen_C.h.
◆ BeginPlay()
void AIntroMediaScreen::BeginPlay |
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overrideprotectedvirtualinherited |
◆ EventGraph() [1/2]
void ABP_IntroMediaScreen_C::EventGraph |
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privateBlueprint |
◆ EventGraph() [2/2]
void ABP_IntroMediaScreen_C::EventGraph |
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privateBlueprint |
◆ GENERATED_BODY()
AIntroMediaScreen::GENERATED_BODY |
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privateinherited |
◆ OnVideoEndPlaying()
void AIntroMediaScreen::OnVideoEndPlaying |
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inherited |
UFUNCTION()
The function is triggered when the video is finished playing..
Definition at line 47 of file IntroMediaScreen.cpp.
◆ Tick()
void AIntroMediaScreen::Tick |
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float | DeltaTime | ) |
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overridevirtualinherited |
◆ UserConstructionScript() [1/2]
void ABP_IntroMediaScreen_C::UserConstructionScript |
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privateBlueprint |
◆ UserConstructionScript() [2/2]
void ABP_IntroMediaScreen_C::UserConstructionScript |
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privateBlueprint |
◆ Audio
UAudioComponent* AIntroMediaScreen::Audio |
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inheritedBlueprintReadWriteVisibleAnywhere |
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Components")
Definition at line 42 of file IntroMediaScreen.h.
◆ MediaPlayer
UMediaPlayer* AIntroMediaScreen::MediaPlayer |
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inheritedBlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MediaScreen")
Definition at line 60 of file IntroMediaScreen.h.
◆ MediaSource
UMediaSource* AIntroMediaScreen::MediaSource |
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inheritedBlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MediaScreen")
Media file to broadcast
Definition at line 66 of file IntroMediaScreen.h.
◆ PlaneComponent
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inheritedBlueprintReadWriteVisibleAnywhere |
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Components")
Screen mesh
Definition at line 36 of file IntroMediaScreen.h.
◆ Root
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inheritedBlueprintReadWriteVisibleAnywhere |
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Components")
Definition at line 30 of file IntroMediaScreen.h.
The documentation for this class was generated from the following files: