A Demo Project for the UnrealEngineSDK
Loading...
Searching...
No Matches
Mat_Masked Class ReferenceMaterial

A material with 1 graphs. More...

#include "/PixoLobby/Assets/LobbyMap/HQ_ResidentialHouse/Materials/MasterMaterials/Mat_Masked"

Inheritance diagram for Mat_Masked:
[legend]

Public Attributes

float Albedo
 
float Color
 
float Mask_Clamp
 
float Normal
 
float Rough__R__AO__G__Metallic__B_
 
float Roughness
 

Private Member Functions

void Mat_Masked ()
 

Detailed Description

A material with 1 graphs.

UDF Path:  /PixoLobby /Assets /LobbyMap /HQ_ResidentialHouse /Materials /MasterMaterials /Mat_Masked
Config: Config/DefaultEngine.ini
Domain: Surface

Definition at line 13 of file Mat_Masked.h.

Constructor & Destructor Documentation

◆ Mat_Masked()

void Mat_Masked::Mat_Masked ( )
privateMaterial
Mat Plant A

Member Data Documentation

◆ Albedo

float Mat_Masked::Albedo

Definition at line 21 of file Mat_Masked.h.

◆ Color

float Mat_Masked::Color

Definition at line 17 of file Mat_Masked.h.

◆ Mask_Clamp

float Mat_Masked::Mask_Clamp

Definition at line 16 of file Mat_Masked.h.

◆ Normal

float Mat_Masked::Normal

Definition at line 20 of file Mat_Masked.h.

◆ Rough__R__AO__G__Metallic__B_

float Mat_Masked::Rough__R__AO__G__Metallic__B_

Definition at line 19 of file Mat_Masked.h.

◆ Roughness

float Mat_Masked::Roughness

Definition at line 18 of file Mat_Masked.h.


The documentation for this class was generated from the following file: