Represents a UVRRootComponent to the scene manager.
Definition at line 395 of file VRRootComponent.cpp.
◆ FDrawVRCylinderSceneProxy()
FDrawVRCylinderSceneProxy::FDrawVRCylinderSceneProxy |
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const UVRRootComponent * | InComponent | ) |
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◆ GetAllocatedSize()
uint32 FDrawVRCylinderSceneProxy::GetAllocatedSize |
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void | | ) |
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◆ GetDynamicMeshElements()
virtual void FDrawVRCylinderSceneProxy::GetDynamicMeshElements |
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const TArray< const FSceneView * > & | Views, |
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const FSceneViewFamily & | ViewFamily, |
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uint32 | VisibilityMap, |
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FMeshElementCollector & | Collector ) const |
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◆ GetMemoryFootprint()
virtual uint32 FDrawVRCylinderSceneProxy::GetMemoryFootprint |
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void | | ) |
const |
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◆ GetTypeHash()
SIZE_T FDrawVRCylinderSceneProxy::GetTypeHash |
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const |
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◆ GetViewRelevance()
virtual FPrimitiveViewRelevance FDrawVRCylinderSceneProxy::GetViewRelevance |
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const FSceneView * | View | ) |
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◆ UpdateTransform_RenderThread()
void FDrawVRCylinderSceneProxy::UpdateTransform_RenderThread |
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const FTransform & | NewTransform, |
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float | NewHalfHeight, |
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bool | bIsSimulating ) |
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◆ bDrawOnlyIfSelected
const uint32 FDrawVRCylinderSceneProxy::bDrawOnlyIfSelected |
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◆ bSimulating
bool FDrawVRCylinderSceneProxy::bSimulating |
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◆ CapsuleHalfHeight
float FDrawVRCylinderSceneProxy::CapsuleHalfHeight |
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◆ CapsuleRadius
const float FDrawVRCylinderSceneProxy::CapsuleRadius |
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◆ LocalToWorld
FMatrix FDrawVRCylinderSceneProxy::LocalToWorld |
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◆ ShapeColor
FColor FDrawVRCylinderSceneProxy::ShapeColor |
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◆ VRCapsuleOffset
const FVector FDrawVRCylinderSceneProxy::VRCapsuleOffset |
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The documentation for this class was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/VRExpansionPlugin/VRExpansionPlugin/Source/VRExpansionPlugin/Private/VRRootComponent.cpp