A Demo Project for the UnrealEngineSDK
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USTRUCT(BlueprintType) More...
#include <DialogueDataClassesAndStructs.h>
Public Member Functions | |
FPlayerAnswer () | |
FPlayerAnswer (FText inAnswerText, float inScore) | |
GENERATED_USTRUCT_BODY () | |
Public Attributes | |
FText | AnswerText = FText() |
UPROPERTY(BlueprintReadWrite, EditAnywhere) | |
float | Score = 0.0f |
UPROPERTY(BlueprintReadWrite, EditAnywhere) | |
USTRUCT(BlueprintType)
Definition at line 14 of file DialogueDataClassesAndStructs.h.
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inline |
Definition at line 19 of file DialogueDataClassesAndStructs.h.
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inline |
Definition at line 25 of file DialogueDataClassesAndStructs.h.
FPlayerAnswer::GENERATED_USTRUCT_BODY | ( | ) |
UPROPERTY(BlueprintReadWrite, EditAnywhere)
Definition at line 37 of file DialogueDataClassesAndStructs.h.
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BlueprintReadWriteEditAnywhere |
UPROPERTY(BlueprintReadWrite, EditAnywhere)
Definition at line 44 of file DialogueDataClassesAndStructs.h.