A Demo Project for the UnrealEngineSDK
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FPlayerAnswer Struct ReferenceBlueprintType

USTRUCT(BlueprintType) More...

#include <DialogueDataClassesAndStructs.h>

Public Member Functions

 FPlayerAnswer ()
 
 FPlayerAnswer (FText inAnswerText, float inScore)
 
 GENERATED_USTRUCT_BODY ()
 

Public Attributes

FText AnswerText = FText()
 UPROPERTY(BlueprintReadWrite, EditAnywhere)
 
float Score = 0.0f
 UPROPERTY(BlueprintReadWrite, EditAnywhere)
 

Detailed Description

USTRUCT(BlueprintType)

Definition at line 14 of file DialogueDataClassesAndStructs.h.

Constructor & Destructor Documentation

◆ FPlayerAnswer() [1/2]

FPlayerAnswer::FPlayerAnswer ( )
inline

Definition at line 19 of file DialogueDataClassesAndStructs.h.

◆ FPlayerAnswer() [2/2]

FPlayerAnswer::FPlayerAnswer ( FText inAnswerText,
float inScore )
inline

Definition at line 25 of file DialogueDataClassesAndStructs.h.

Member Function Documentation

◆ GENERATED_USTRUCT_BODY()

FPlayerAnswer::GENERATED_USTRUCT_BODY ( )

Member Data Documentation

◆ AnswerText

FText FPlayerAnswer::AnswerText = FText()
BlueprintReadWriteEditAnywhere

UPROPERTY(BlueprintReadWrite, EditAnywhere)

Definition at line 37 of file DialogueDataClassesAndStructs.h.

◆ Score

float FPlayerAnswer::Score = 0.0f
BlueprintReadWriteEditAnywhere

UPROPERTY(BlueprintReadWrite, EditAnywhere)

Definition at line 44 of file DialogueDataClassesAndStructs.h.


The documentation for this struct was generated from the following file: