Event called when we are starting experience.
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#include <StartPlayEvent.h>
Event called when we are starting experience.
- See also
- UExperienceManager::StartExperience
UCLASS()
Definition at line 15 of file StartPlayEvent.h.
◆ CompareEvent()
◆ GENERATED_BODY()
UStartPlayEvent::GENERATED_BODY |
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private |
◆ GetExecutor()
◆ GetGuid()
const FGuid & UBaseEvent::GetGuid |
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const |
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inlineinherited |
◆ Initialize()
◆ Lock()
bool UBaseEvent::Lock |
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finalvirtualinherited |
◆ Unlock()
void UBaseEvent::Unlock |
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finalvirtualinherited |
◆ Executor
◆ Guid
◆ ListenersNum
TAtomic<int32> UBaseEvent::ListenersNum |
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privateinherited |
- Todo
- TAtomic is deprecated, we should replace this
Definition at line 112 of file BaseEvent.h.
The documentation for this class was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/PixoCore/Source/PixoCore/Public/EventSystem/Events/Experience/StartPlayEvent.h