A Demo Project for the UnrealEngineSDK
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FStepData Struct ReferenceBlueprintType

USTRUCT(BlueprintType) More...

#include <StoryManager.h>

Public Member Functions

 GENERATED_BODY ()
 

Public Attributes

FStoryStep Step
 UPROPERTY(BlueprintReadWrite, EditAnywhere)
 
TArray< FStoryStepSubStep
 UPROPERTY(BlueprintReadWrite, EditAnywhere)
 

Detailed Description

USTRUCT(BlueprintType)

Definition at line 42 of file StoryManager.h.

Member Function Documentation

◆ GENERATED_BODY()

FStepData::GENERATED_BODY ( )

Member Data Documentation

◆ Step

FStoryStep FStepData::Step
EditAnywhereBlueprintReadWrite

UPROPERTY(BlueprintReadWrite, EditAnywhere)

Definition at line 51 of file StoryManager.h.

◆ SubStep

TArray<FStoryStep> FStepData::SubStep
EditAnywhereBlueprintReadWrite

UPROPERTY(BlueprintReadWrite, EditAnywhere)

Definition at line 57 of file StoryManager.h.


The documentation for this struct was generated from the following file: