#include <DlgTesterHelper.h>
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static bool | IsEqual (const TArray< float > &ThisArray, const TArray< float > &OtherArray, const FString &PropertyName, FString &OutError, std::function< FString(const float &)> GetArrayTypeAsString) |
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Definition at line 80 of file DlgTesterHelper.h.
◆ IsEqual()
static bool FDlgTestHelper_ArrayPrimitiveVariantImpl< float >::IsEqual |
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const TArray< float > & | ThisArray, |
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const TArray< float > & | OtherArray, |
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const FString & | PropertyName, |
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FString & | OutError, |
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std::function< FString(const float &)> | GetArrayTypeAsString ) |
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inlinestatic |
The documentation for this class was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/VisualScripter/Source/DlgSystem/Public/Tests/DlgTesterHelper.h