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    A Demo Project for the UnrealEngineSDK 
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A material with 1 graphs. More...
#include "/PixoTutorial/Materials/TutorialProps/MI_M_Civilian6_Skin"
Public Attributes | |
| float | Channel_Map | 
| float | Color_Map | 
| float | Color_Swatch | 
| float | EmissiveColor | 
| float | Normal_Map | 
| float | SkinTone_U | 
| float | SkinTone_V | 
| float | Subsurface | 
Private Member Functions | |
| void | MI_M_Civilian6_Skin () | 
A material with 1 graphs.
 UDF Path:  /PixoTutorial /Materials /TutorialProps /MI_M_Civilian6_Skin 
Config: Config/DefaultEngine.ini 
Domain: Surface 
Definition at line 13 of file MI_M_Civilian6_Skin.h.
      
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  privateMaterial | 
| float MI_M_Civilian6_Skin::Channel_Map | 
Definition at line 20 of file MI_M_Civilian6_Skin.h.
| float MI_M_Civilian6_Skin::Color_Map | 
Definition at line 22 of file MI_M_Civilian6_Skin.h.
| float MI_M_Civilian6_Skin::Color_Swatch | 
Definition at line 23 of file MI_M_Civilian6_Skin.h.
| float MI_M_Civilian6_Skin::EmissiveColor | 
Definition at line 19 of file MI_M_Civilian6_Skin.h.
| float MI_M_Civilian6_Skin::Normal_Map | 
Definition at line 21 of file MI_M_Civilian6_Skin.h.
| float MI_M_Civilian6_Skin::SkinTone_U | 
Definition at line 18 of file MI_M_Civilian6_Skin.h.
| float MI_M_Civilian6_Skin::SkinTone_V | 
Definition at line 17 of file MI_M_Civilian6_Skin.h.
| float MI_M_Civilian6_Skin::Subsurface | 
Definition at line 16 of file MI_M_Civilian6_Skin.h.