A Demo Project for the UnrealEngineSDK
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FOpenXRGestureFingerPosition Struct ReferenceBlueprintType

USTRUCT(BlueprintType, Category = "VRGestures") More...

#include <OpenXRHandPoseComponent.h>

Public Member Functions

 FOpenXRGestureFingerPosition ()
 
 FOpenXRGestureFingerPosition (FVector TipLoc, EXRHandJointType Type)
 
 GENERATED_BODY ()
 

Public Attributes

EXRHandJointType IndexType
 UPROPERTY(BlueprintReadOnly, VisibleAnywhere, Category = "VRGesture")
 
float Threshold
 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "VRGesture", meta = (ClampMin = "0.0", ClampMax = "100.0", UIMin = "0.0", UIMax = "100.0"))
 
FVector Value
 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "VRGesture")
 

Detailed Description

USTRUCT(BlueprintType, Category = "VRGestures")

Definition at line 95 of file OpenXRHandPoseComponent.h.

Constructor & Destructor Documentation

◆ FOpenXRGestureFingerPosition() [1/2]

FOpenXRGestureFingerPosition::FOpenXRGestureFingerPosition ( FVector TipLoc,
EXRHandJointType Type )
inline

Definition at line 124 of file OpenXRHandPoseComponent.h.

◆ FOpenXRGestureFingerPosition() [2/2]

FOpenXRGestureFingerPosition::FOpenXRGestureFingerPosition ( )
inline

Definition at line 130 of file OpenXRHandPoseComponent.h.

Member Function Documentation

◆ GENERATED_BODY()

FOpenXRGestureFingerPosition::GENERATED_BODY ( )

Member Data Documentation

◆ IndexType

EXRHandJointType FOpenXRGestureFingerPosition::IndexType
VisibleAnywhereBlueprintReadOnly

UPROPERTY(BlueprintReadOnly, VisibleAnywhere, Category = "VRGesture")

Definition at line 106 of file OpenXRHandPoseComponent.h.

◆ Threshold

float FOpenXRGestureFingerPosition::Threshold
BlueprintReadWriteEditAnywhere

UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "VRGesture", meta = (ClampMin = "0.0", ClampMax = "100.0", UIMin = "0.0", UIMax = "100.0"))

Definition at line 122 of file OpenXRHandPoseComponent.h.

◆ Value

FVector FOpenXRGestureFingerPosition::Value
BlueprintReadWriteEditAnywhere

UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "VRGesture")

Definition at line 114 of file OpenXRHandPoseComponent.h.


The documentation for this struct was generated from the following file: