#include <DialogueCommands.h>
Definition at line 9 of file DialogueCommands.h.
◆ FDialogueCommands()
FDialogueCommands::FDialogueCommands |
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inline |
◆ RegisterCommands()
void FDialogueCommands::RegisterCommands |
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override |
◆ ConvertSpeechNodesToSpeechSequence
TSharedPtr<FUICommandInfo> FDialogueCommands::ConvertSpeechNodesToSpeechSequence |
◆ ConvertSpeechSequenceNodeToSpeechNodes
TSharedPtr<FUICommandInfo> FDialogueCommands::ConvertSpeechSequenceNodeToSpeechNodes |
◆ DeleteAllDialoguesTextFiles
TSharedPtr<FUICommandInfo> FDialogueCommands::DeleteAllDialoguesTextFiles |
◆ DeleteCurrentDialogueTextFiles
TSharedPtr<FUICommandInfo> FDialogueCommands::DeleteCurrentDialogueTextFiles |
◆ DialogueReloadData
TSharedPtr<FUICommandInfo> FDialogueCommands::DialogueReloadData |
◆ FindInAllDialogues
TSharedPtr<FUICommandInfo> FDialogueCommands::FindInAllDialogues |
◆ FindInDialogue
TSharedPtr<FUICommandInfo> FDialogueCommands::FindInDialogue |
◆ HideNodes
TSharedPtr<FUICommandInfo> FDialogueCommands::HideNodes |
◆ OpenDiscord
TSharedPtr<FUICommandInfo> FDialogueCommands::OpenDiscord |
◆ OpenForum
TSharedPtr<FUICommandInfo> FDialogueCommands::OpenForum |
◆ OpenMarketplace
TSharedPtr<FUICommandInfo> FDialogueCommands::OpenMarketplace |
◆ OpenNotYetPlugins
TSharedPtr<FUICommandInfo> FDialogueCommands::OpenNotYetPlugins |
◆ OpenWiki
TSharedPtr<FUICommandInfo> FDialogueCommands::OpenWiki |
◆ SaveAllDialogues
TSharedPtr<FUICommandInfo> FDialogueCommands::SaveAllDialogues |
◆ ToggleDrawPrimaryEdges
TSharedPtr<FUICommandInfo> FDialogueCommands::ToggleDrawPrimaryEdges |
◆ ToggleDrawSecondaryEdges
TSharedPtr<FUICommandInfo> FDialogueCommands::ToggleDrawSecondaryEdges |
◆ ToggleShowPrimarySecondaryEdges
TSharedPtr<FUICommandInfo> FDialogueCommands::ToggleShowPrimarySecondaryEdges |
◆ UnHideAllNodes
TSharedPtr<FUICommandInfo> FDialogueCommands::UnHideAllNodes |
The documentation for this class was generated from the following files:
- SDKDemo/Plugins/UnrealEngineSDK/VisualScripter/Source/DlgSystemEditor/Private/DialogueCommands.h
- SDKDemo/Plugins/UnrealEngineSDK/VisualScripter/Source/DlgSystemEditor/Private/DialogueCommands.cpp