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FCollisionPrimPair Struct Reference

USTRUCT() More...

#include <CollisionIgnoreSubsystem.h>

Public Member Functions

 FCollisionPrimPair ()
 
 GENERATED_BODY ()
 
FORCEINLINE bool operator== (const FCollisionPrimPair &Other) const
 

Public Attributes

TWeakObjectPtr< UPrimitiveComponent > Prim1
 UPROPERTY()
 
TWeakObjectPtr< UPrimitiveComponent > Prim2
 UPROPERTY()
 

Friends

uint32 GetTypeHash (const FCollisionPrimPair &InKey)
 

Detailed Description

USTRUCT()

Definition at line 18 of file CollisionIgnoreSubsystem.h.

Constructor & Destructor Documentation

◆ FCollisionPrimPair()

FCollisionPrimPair::FCollisionPrimPair ( )
inline

Definition at line 32 of file CollisionIgnoreSubsystem.h.

Member Function Documentation

◆ GENERATED_BODY()

FCollisionPrimPair::GENERATED_BODY ( )

◆ operator==()

FORCEINLINE bool FCollisionPrimPair::operator== ( const FCollisionPrimPair & Other) const
inline

Definition at line 38 of file CollisionIgnoreSubsystem.h.

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( const FCollisionPrimPair & InKey)
friend

Definition at line 52 of file CollisionIgnoreSubsystem.h.

Member Data Documentation

◆ Prim1

TWeakObjectPtr<UPrimitiveComponent> FCollisionPrimPair::Prim1

UPROPERTY()

Definition at line 26 of file CollisionIgnoreSubsystem.h.

◆ Prim2

TWeakObjectPtr<UPrimitiveComponent> FCollisionPrimPair::Prim2

UPROPERTY()

Definition at line 30 of file CollisionIgnoreSubsystem.h.


The documentation for this struct was generated from the following file: